Papa Pear Saga is a new Facebook release from King, currently in open beta and available for everyone to play on the social network. The new game’s launch coincides with King’s 10-year anniversary and rebranding from King.com to just King. It’s also set to hit iOS and Android mobile devices “soon.”
Papa Pear Saga is a new take on King’s previous Web-based game Papa Pear, itself inspired by Japanese pachinko mechanics. The game also has more than a few similarities to PopCap’s popular casual game Peggle, and this is firmly in keeping with King’s track record of taking well-established, familiar casual game mechanics (match-3 in Candy Crush Saga, bubble shooting in Bubble Witch Saga and so on) and putting their own twist on them. Adopting this approach rather than creating completely original, potentially complex mechanics gives King’s games a strong sense of “pick up and play” immediacy which has doubtless contributed considerably to the strong success of titles such as Candy Crush Saga, which is currently the top game on Facebook.
The basic mechanics of Papa Pear Saga involve aiming a cannon at the top of the screen using the mouse, then firing out objects (here crash helmet-wearing pears) which subsequently bounce off an arrangement of pegs on their way down the screen. The bottom of the screen houses several buckets, and dropping the pears into the buckets scores points, as does bouncing off pegs. Other bonuses are provided for special moves such as lots of bounces in rapid succession or eliminating all of a particular type of peg off the screen, and occasionally special pegs appear that confer benefits ranging from increasing the score multiplier to making the bouncing pears increase in size. In a slight twist on Peggle’s formula, it’s possible to fire up to three pears at once instead of just one, and certain special pegs cause additional pears to appear.