Belka Technologies has launched its newest title on Facebook: Cower Defense. This mix between a tower defense game and a city-builder sees an alien army invading a planet full of cows, with players challenged to help the cows defend their planet through level-based missions. Along the way, players will build and research new technologies at their home base, unlocking additional troop types, or “towers,” for their army.
Tribal Wars 2 developer InnoGames has announced the open beta launch of its strategy MMO, Rising Generals, exclusively in the United States. For the development of the game, InnoGames was supported by American game designer Bruce Shelley, known for his work on the Civilization and Age of Empires series. In Rising Generals, players command their own military base, defending it against hostile attackers while unlocking new technologies over time.
Online game developer InnoGames has announced the development of Elvenar, its strategy city-building MMO for browser. Elvenar takes players to a fantasy-themed world, where they’ll choose to create a city for the Elves or the Humans, with this choice having a major impact on the way the game plays out. In the game, users build and upgrade their city, but can also interact with other players and compete in turn-based battles on a 3D battlefield.
Free-to-play game developer Kixeye has announced a release date for its upcoming multiplayer online battle arena (MOBA) title, Tome: Immortal Arena. The game will launch on Steam on November 21, alongside the debut of a new 5v5 map called “Sanctuary.” The game is said to advance the overall MOBA genre, with a focus on action and combat instead of grinding.
Two years after the launch of their Rail Nation, Travian Games and Bright Future have announced their second transport strategy title, Truck Nation, which is in development for release in Spring 2015. The game will revolve around building a successful trucking company, completing shipping orders and gaining control of as many routes around the game world as possible.
Aeria Games’ upcoming multiplayer online battle arena game (MOBA) Chaos Heroes Online has entered closed beta, as the company prepares for a full launch of the title this Fall. In Chaos Heroes Online, players will compete against other real-world players, as two teams of five gamers work to destroy each other’s base. The game is the official successor of DotA Chaos, which started as a mod in Warcraft 3.
Developer Bright Future and publisher Travian Games have reached a new milestone with their browser-based game Rail Nation, as one million players have signed up to become virtual railway managers. This success comes on the heels of the release of Rail Nation USA, a scenario added to the game back in May.
After a successful launch on Facebook on June 3, Marvel has released the second chapter of content in its Marvel: Avengers Alliance Tactics. The follow-up to the original Marvel: Avengers Alliance allows users to interact with their favorite villains and heroes from the Marvel universe in turn-based strategy battles, while also building a base of operations to call home between combat encounters.
Magic 2014 is the newest installment in Wizard of the Coast’s “Duels of the Planeswalkers” series. Each game in the series takes the popular “Magic: The Gathering” trading card game series and faithfully transitions it to a virtual platform. None of the previous games have featured the same amount of freedom of customization as the actual card game or Wizards of the Coast’s digital version, Magic Online. However, Magic 2014 is an excellent free-to-play addition to the Magic lineup that works as an excellent starting point for new players and a free (or cheap) way to play the game for casual fans.
The card game is twenty years old, but as popular as ever. That said, the nature of trading card games is rather expensive, especially for prospective new players. Magic 2014 caters to these new players right off the bat by asking them how much Magic experience they have. This determines the game’s set difficulty and can only be changed via in-app purchase. Fortunately, the extensive tutorial is excellent at teaching players the basics of the game, and the game will give numerous hints and tips to remind players of certain elements. The tutorial can be skipped and hints can be turned off if players already know how to play. (more…)
Apoc Wars is an iOS game from DeNA. It is available now for free in the Apple App Store and carries additional in-app purchases.
Apoc Wars is a post-apocalyptic strategy game that combines a cartoony style with military gameplay. When players first open Apoc Wars, they’ll be prompted to either sign into Mobage or create an account. After that, players are presented with a view of a desert wasteland and are tossed into the game’s tutorial. The tutorial goes over almost all the game’s essential features, including combat, team building, and base construction. There are numerous games like Apoc Wars, so many players won’t need the tutorial, but those who are new to the genre will find that it does a great, albeit quick, job at explaining how the game works.
Once players finish the tutorial, they’re sent out on their own with little more than an empty base. From there, players are encouraged to expand their base and strengthen their defenses so they can best deal with various enemy threats. Users who need some extra guidance can turn to the “Missions” menu. Missions are small goals that allow players to earn extra resources and in-game currency without having to spend much money. Most missions take no more than a couple minutes, though some will require a few extra steps before they can be accomplished. Players don’t need to complete missions or claim their rewards, but they’re highly encouraged to, as many rewards are well worth their time and require little effort.
Combat is the main focus of Apoc Wars’s gameplay. As players expand their base and forces, they’re preparing themselves for the various combat situations that arise. When a player is ready to initiate combat on their own, they’re given a list of AI-controlled opponents that are ready for battle. At first, this list is simply populated by low-level opponents who aren’t willing to put up much of a fight. As time goes on, players will battle bigger and stronger rivals, which give out bigger rewards. As long as players continue to strengthen their troops, these enemies aren’t much of a threat, but they will cause occasional casualties. The bigger threat for many players will be defense. Players will need to organize their base in a way that best protects their command center, as they will occasionally be attacked. Most of the early combat will be with AI-controlled baddies. Once players make alliances they can team up to take on others, but this currently feels limited. Hopefully future updates add to the multiplayer functionality.
Apoc Wars monetizes through Blood Money, an in-game currency. Players are given a large chunk of Blood Money at the start, and they’ll earn small amounts as they progress through missions, but players who need more can buy bundles. Blood Money bundles range from $0.99 for a pack of ten up to $99.99 for a pack of 1250. Smaller bundles are hardly worth it for most players, as ten Blood Money will rarely purchase anything of value. Players who start spending around $20 will be able to buy upgrades and equipment at a rapid pace, allowing their forces to be stronger than ever.
Apoc Wars is a fun game that will appeal mostly to the hardcore crowd looking for a new strategy game. The unique visuals will likely draw in a few extra players, while the in-depth tutorial will help keep them around. The problem with Apoc Wars isn’t that it’s bad, it just doesn’t feel wholly original. There are other games that follow the same formula, and Apoc Wars fails to do anything to draw attention to itself. Players who pick it up will find that it’s worth their time, but only time will tell how long its current player base will remain engaged.
You can follow Apoc Wars’s progress on AppData, our tracking tool for mobile and social apps and developers.
Apoc Wars doesn’t feel entirely original, but it’s somewhat fun, provided other players continue to play.
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