Social Point’s Andrés Bou on Dragon City’s success on mobile, sticking with the Facebook platform and plans for 2013

Social Point foundersToday’s Q&A is with Barcelona-based mobile-social game developer Social Point.

Inside Mobile Apps: Could you talk about the importance of nailing cross-platform gameplay such as allowing users to pick up and play where they left off on either platform?

Andrés Bou, Social Point co-founder and co-CEO (pictured left with co-founder and co-CEO Horacio Martos): Offering a full cross-platform experience has been a core strategy of Social Point this year. With access through both Facebook and mobile, our users are able to play the same game wherever they are, without missing a beat. Dragon City players can now enjoy the game from their phones, when they are commuting to work, at their offices or back home on their tablets, curled up on the sofa.

From a business point of view, giving users the opportunity to play on multiple platforms increases their time spent in the game and the likelihood that they come back every day. Retention (and proportionally monetization) increases significantly.

Additionally, we value the social component that Facebook integration offers because it’s closely linked to our company’s philosophy.

Read the complete interview on our sister site, Inside Mobile Apps.

Atlas Raider review

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CrayonPixel rolled out their freshman title on FacebookAtlas Raider. Though the player introduction is sparse, the storyline is that your father has gone missing on a treasure hunt (perhaps for crystal skulls). Only a mysterious group called “The Foundation” knows his whereabouts. They hire you to find the crystal skulls and in the process you might find your father using your guide, an enchanted atlas.

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Jawfish Poker review

Jawfish Poker app iconJawfish Poker is an iOS release from Jawfish Games. It’s available now as a free download from the App Store and carries additional in-app purchases.

There are a ton of poker games on the market, and few manage to stand out. For every successful poker app, there’s a handful that follow the same formula and fail to pick up any momentum. The lack of diversity found in poker games creates an opening for games that are able to follow the basic concept of poker, but add its own spin. Jawfish Poker is a wonderful example of taking a popular idea, making a tiny change, and feeling a major impact.

Jawfish Poker is based around Texas Hold’em. Players are each given two cards, five cards are placed in the middle, and whoever can make the best five-card poker hand will win the round. Jawfish Poker takes that popular idea, and makes a change to one of the biggest parts of the game — betting. Real poker features a level of competitive betting every time new hands are dealt and new cards are shown. Jawfish Poker removes the deep level of strategy that comes from large groups and frequent betting. Instead, the system is based around one-on-one matchups where players get two choices: fold or go all-in. Serious poker enthusiasts may find this setup to be odd or downright childish, but casual fans who crave fast-paced gameplay may find exactly what their looking for.Jawfish Poker screenshot

There are two main modes to Jawfish Poker: Tournaments and King of the Hill. Tournaments are a series of head-to-head hands where players bet all or nothing and the last remaining competitor wins. There are three entry fee levels for tournaments, using in-game gold. The more gold players pay up front, the larger the prize pool is. Players who want to fight for the largest possible prize will be more interested in King of the Hill. This mode works similar to tournaments, but players can enter with various amounts of gold. The goal in King of the Hill is to continuously earn gold and battle to the top of the leaderboard in order to win the jackpot once the timer runs out. Competition is fierce in King of the Hill and users with large amounts of gold have a distinct advantage, but wisely playing the odds gives everyone a fair shot. (more…)

Order & Chaos Duels (iOS/Android) review

order-and-chaos-duels-app-iconOrder & Chaos Duels is a new iOS and Android game from Gameloft. It’s available now as a free download from the App Store and Google Play, and carries additional in-app purchases.

Order & Chaos Duels is the third entry in Gameloft’s Order & Chaos series, which has to date included a massively-multiplayer online role-playing game known as Order & Chaos Online and a multiplayer online battle arena (MOBA) game known as Heroes of Order & Chaos. The Order & Chaos series bears a strong resemblance to Blizzard’s popular Warcraft series in terms of both art style and gameplay, and Order & Chaos Duels continues this trend. While Order & Chaos Online resembles World of Warcraft and Heroes of Order & Chaos is heavily inspired by the popular Warcraft 3 mod Defense of the Ancients (and its immensely popular recent counterparts Dota 2 and League of Legends), Order & Chaos Duels sounds very much like Blizzard’s recently-announced Hearthstone: Heroes of Warcraft. Gameloft is well-known for putting out mobile titles that provide similar experiences to well-established franchises on PC and console, but in the case of Order & Chaos Duels, it has actually beaten Blizzard to the punch by getting its game onto the market first.

Order & Chaos Duels is a card battle game, but it doesn’t follow the usual barely-interactive mold set by popular mobile games such as Rage of Bahamut and Confrontation. Instead, its gameplay is more akin to titles such as Shadow Era from Wulven Game Studios — a game which proved popular enough on mobile to spawn a physical version.

Order & Chaos Duels

In an individual Order & Chaos Duels battle, two players face off against each other and draw cards into their hand. Each card has a mana cost to play — if the player doesn’t have enough mana to play a card, they can’t play one, but conversely if they have enough mana they may play more than one. A single card per turn may be sacrificed to add a single point to the user’s maximum mana, which replenishes fully at the start of the next turn. Some of the player characters also have special abilities that allow them to temporarily gain additional mana. (more…)

Fast and Furious 6: The Game review

fastfuriousFast and Furious 6: The Game is an iOS and Android game from Kabam. It is available now for free in the App Store, and coming soon to Google Play. It carries additional in-app purchases.

Fast and Furious 6: The Game is based around the newest installment of the Fast and Furious film series. In the game, players travel around the city, meeting characters from the movie, and drag and drift their way through the ranks with the goal of becoming the city’s top racer. It’s a setting that looks to appeal to fans of the movie series, but the references are light enough to not push away players who aren’t familiar with source material.

The game starts off by dropping players behind the wheel and walks them through the process of a drag race. Since the race is a straight shot from point A to B, there’s no steering wheel, gas pedal, or break system. Instead, each race starts with a countdown at the end of which, the player hits a “launch” button. During a drag race, the only controls are a lever to shift gears and a nitrous oxide boost. There are also drift races, which work identical to drag races, but about halfway through a race, the gear shift lever is replaced with a drift button, and players must hold it as they float along curves. Both race types are simple enough for most players to grasp, but the timing required to compete with high-level opponents may be a bit much for some players.

Winning races and completing challenges earns credits. These credits act as one of the in-game currencies and they can be used to purchase nearly everything in the game. Players are given enough credits for a car at the start, and from there they can purchase more as they progress. There are currently about twenty cars available, and only three are available from the beginning. As players win races and advance to different areas of the city, more expensive cars become available. Fast and Furious 6: The Game isn’t going to draw in car aficionados with its relatively small array of vehicles, but fans of the movies may enjoy the style and speed of the lineup. Players can also use their in-game credits to purchase upgrades to their available cars. These upgrades improve how the car performs, but any purchase made with credits may take a few minutes to arrive.

fastfuriousscreen1Players who don’t want to wait can receive their purchase automatically by using gold, the other form of in-game currency, and how Fast and Furious 6: The Game monetizes. Gold can purchase everything credits can, but can also buy design changes and save time. There are various instances where players need to wait due to an energy mechanic  which limits how long a user game session time. Whether they’ve purchased an upgrade or ran out of fuel, players can continue with the action by spending gold. A little bit of gold can be earned by playing the game but more can be purchased in the shop. Gold pricing ranges from $2.99 to $99.99, although any bundle cheaper than $19.99 won’t likely be enough for serious players.

Fast and Furious 6: The Game is a fun experience. There aren’t many notable drag racing games on the market, so it still feels somewhat rare. Because it’s a licensed title, a lot of players are likely to pass on it before they try, but those who give it a shot are likely to find themselves entertained. It lacks a bit of staying power, partially because it uses a movie license, and partially due to a lack of multiplayer interaction. However, there’s still a fun experience that’s likely to draw in both racing fans and Fast and Furious fans.

You can follow Fast and Furious 6: The Game’s progress on AppData, our tracking tool for mobile and social apps and developers.

Social games news roundup: Google game services, EA, Kabam and more

EA

EA inviting Sim City Social refugees to Plants vs. Zombies Adventures – Last month we reported that game developer and publisher Electronic Arts announced that on June 14 it will retire three of its Facebook games: Sim City Social, The Sims Social and Pet Society. Today we’ve learned that EA is inviting Sim City Social players to play the beta for the highly anticipated Plants vs. Zombies Adventures Facebook game via emails. The game will launch publicly on May 20.

pikpok

DreamWorks, PikPok and Verizon promote Turbo with mobile game and $1M in rewards – DreamWorks Animation announced it is promoting its upcoming film Turbo with a mobile game by developer PikPok, which will feature a contest with $1 million in total cash prizes. The Turbo Racing League mobile game is available on iPad, iPhone, iPod touch, Android handsets and tablets, and Windows Phone 8, but players on Verizon, which is presenting the $1 million Shell-Out contest, will have access to unique content. You can read about the contest rules in detail here.

EA

Former New York Times digital and mobile products manager joins EA’s Board of Directors – Game developer and publisher Electronic Arts has appointed Denise F. Warren to its Board of Directors. Warren is executive vice president of the digital products and services group and former chief advertising officer at The New York Times Company. The announcement comes on the heels of EA’s Q4 2013 earnings report which revealed the company earned $104 million in revenue from mobile, and its increasing focus on mobile and digital products.

startrek

Elephant Mouse launches Star Trek Rivals – Mobile game developer Elephant Mouse announced the launch of a free-to-play card battle game based on the recently released Star Trek Into Darkness feature film. The game will feature more than 100 cards for players to collect, representing characters, starships and technoolgies that appear in the film. The game is avilable to download for free from the iTunes App Store.

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Sonic The Hedgehog debuts on Android – Game developer and publisher Sega announced that the 16-bit Genesis classic Sonic The Hedgehog has launched on Android. The game, which was already available on iOS, is now available to download from the iTunes App Store for $2.99.

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Kabam to implement Google+ Sign-In – Social game developer Kabam announced that it will be the first games company to implement Google+ Sign-In. The new integration will provide users with a simple and secure sign-in process on Kabam.com and the ability to engage users with interactive posts, which allow players to share content and prompt friends to take specific actions in their games.

Corona Labs

Corona Labs announces Dilbert Game Jam — Venture-backed mobile software company Corona Labs has teamed up with the creator of the Dilbert comic strip Venture-backed mobile software company for a mobile game development contest. Developers are invited to create a winning a game with the Corona SDK and Dilbert artwork. The winner will have the opportunity to publish the the game to major app stores. Additional prizes include yearlong subscriptions to Corona SDK Pro, iTunes gift cards and more. The contest runs from May 14 through July 12 with winners to be announced on July 19. You can read more about the Dilbert Game Jam here.

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Google announces game services — During Google’s sixth annual I/O keynote in San Francisco Google’s vice president of Android product management Hugo Barra announced the launch of Google’s equivalent to iOS’ Game Center, Google Play game services. The new feature allows developers to add cloud sync to any game, so users can save their data like player progression and game state across any Android device. Additionally, Google Play game services adds leaderboards and achievements support as well as a new multiplayer feature. Also, game services isn’t limited to Android apps, the service can be integrated into an iOS or web app, allowing cross-platform play.

SlotoQuest: Gambling Adventure on top of this week’s emerging games on Facebook

infeatureSlots game SlotoQuest: Gambling Adventure took the top spot on this week’s top emerging games on Facebook, growing by an estimated 19,901 monthly active users for a 24 percent gain. AppData estimates that this puts the game at 91,210 MAU.

Coming in at the No. 2 spot for the second week in a row is GamePoint’s German word game WortSalat with 19,556 new MAU for a gain of 64 percent. 2Bsocial’s dinosaur-themed Jurassic Farm took the No. 3 spot with 18,903 MAU for a gain of 27 percent. Coming in at the  No. 4 spot is Turkish developer Consala’s Pirate-themed Son Korsan with 18,283 MAU for a 57 percent gain. Finally, closing out this week’s list top emerging games on Facebook is Spanish developer Pot Country’s País do Baseado with 18,120 MAU and a 25 percent gain.

This week also saw significant gains in emerging apps outside the top 5. Starting at the No. 8 spot through the No. 11 spot, Bytro Labs’ Supremacy 1914, Spelpunt’s Spelpunt Bingo, Idea Channel’s CASTLOT and Akamon Entertainment’s Roulette all showed a gain of 97 percent. Lastly, Webkinz Friends from developer Ganz came in at No. 14 spot with a gain of 95 percent.

Name MAU_ESTIMATExxxxx Gainxxxxx Gain,%
1.  SlotoQuest: Gambling Adventurexxxxx 91,210 +19,901 + 28%
2.  WortSalat 50,117 +19,556 + 64%
3.  Jurassic Farm 90,212 +18,903 + 27%
4.  Son Korsan 50,117 +18,283 + 57%
5.  País do Baseado 90,212 +18,120 + 25%
6.  Royal Casino Slots 96,477 +14,981 + 18%
7.  KnobelParty 75,976 +14,854 + 24%
8.  Supremacy 1914 20,047 +9,860 + 97%
9.  Spelpunt Bingo 20,047 +9,860 + 97%
10.  CASTLOT 20,047 +9,860 + 97%
11.  Roulette 20,047 +9,860 + 97%
12.  Ashtaria 30,070 +9,696 + 48%
13.  TheFacemons 30,070 +9,696 + 48%
14.  Webkinz Friends 19,865 +9,678 + 95%
15.  Warzone 40,094 +9,533 + 31%
16.  Crazy Car 50,117 +9,369 + 23%
17.  ILikeBasketball 50,117 +9,369 + 23%
18.  Motorcycle Madness 60,141 +9,206 + 18%
19.  EcoCity 60,141 +9,206 + 18%
20.  Playwright Slots 60,141 +9,206 + 18%

 

All data in this post comes from our traffic tracking service, AppData. Come back next week for our top weekly gainers by monthly active users on Monday, our daily active users on Wednesday, and the top emerging apps on Friday.

I am MT: Card Battle review

iammtI am MT: Card Battle is a game for iOS developed by LOCOJOY, LTD. It is available now as a free download from the iTunes App Store and contains numerous in-app purchases.

I am MT: Card Battle starts off by letting the player choose between three characters. Once the player has decided which character he or she wants to use, they’re thrown into a well-detailed tutorial. The game holds the player’s hand as it introduces various aspects of the experience, such as the flow of a battle. In I am MT: Card Battle, players will build a team out of five character cards (and an optional card borrowed from another player), then watch as those characters fight through a level, with the ultimate goal of defeating a final boss. Battles are almost completely automated, allowing players to change only the position of their characters so they can best utilize their strengths. Some players may be instantly turned off by the automated battle, but those who stick around will find a lot more depth between fights.

I am MT: Card Battle features a ton of customization options outside of battle. Completing a stage will unlock other character cards and equipment. Character cards can either be added to the team or may be fused with other cards to increase that card’s stats and level. When a card’s level is high enough, it can be combined with collected equipment and it will evolve into a more powerful form. As players progress through levels, enemies quickly get stronger, so it’s important to not only strengthen cards frequently, but to strengthen all cards on the team. In some cases, players may opt to switch cards out for new ones, and I am MT: Card Battle frequently gives out new cards, but others may be purchased via the in-game shop. (more…)

Farm Heroes Saga returns to the top spot among this week’s fastest-growing Facebook games by DAU

infeatureKing’s match-3 game Farm Heroes Saga returns to the top spot among this week’s fastest-growing Facebook games by daily active users, bringing in 377,029 DAU for a 9 percent gain.

Pretty Simple’s Criminal Case once again came in at the No. 2 spot with 364,656 DAU for a 7 percent gain. The No. 3 spot went to Social Point’s Social Empires, which added 183,412 DAU for a 12 percent increase. Plarium’s Stormfall: Age of War came in at the No. 4 spot with 173,132 DAU for a 50 percent gain. Finally, another game by Social Point, Social Wars, came in at the No. 5 spot with 151,455 DAU and a 15 percent gain, bringing it to an estimated total of 913,249 DAU.

One other notable gainer this week is War of Mercenaries, which brought in 70,753 DAU for 102 percent gain.

 

Name DAU_ESTIMATExxxxx Gain Gain,%
1.  Farm Heroes Saga 4,859,143 +377,029xxxxx + 9%
2.  Criminal Case 4,348,350 +364,656 + 7%
3.  Social Empires 1,333,079 +183,412 + 12%
4.  Stormfall: Age of Warxxxxx 283,101 +173,132 + 50%
5.  Social Wars 913,249 +151,455 + 15%
6.  Pengle 1,280,045 +130,626 + 10%
7.  Pool Live Tour 2,245,541 +123,413 + 6%
8.  Candy Crush Saga 15,567,962 +113,943 + 0.77%
9.  CoasterVille 1,880,218 +93,425 + 6%
10.  Buggle 1,255,444 +77,006 + 7%
11.  War of Mercenaries 37,020 +70,753 + 102%
12.  Baseball Heroes 515,565 +65,082 + 13%
13.  Marketland 460,021 +64,843 + 13%
14.  Bubble Safari 1,830,544 +57,509 + 4%
15.  Zynga Slingo 754,279 +56,923 + 8%
16.  Stick Run 543,988 +54,905 + 10%
17.  Wild Ones 315,980 +47,079 + 15%
18.  Happy Family 18,606 +44,859 + 61%
19.  YoVille 125,641 +42,276 + 36%
20.  Cafeland 584,074 +42,140 + 6%

 

All data in this post comes from our traffic tracking service, AppDataStay tuned for our look at the top emerging apps on Friday.

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Blitz Brigade Review

blitz brigade

Blitz Brigade is an iOS and Android game by Gameloft. It is available now as a free download from the App Store and Google Play, and contains ads and numerous in-app purchases.

Blitz Brigade is a team-based first-person shooter that borrows elements and styles from other popular shooters and brings them to mobile platforms. At the start, the user is dropped into the main menu and can decide between playing the game and playing through the detailed tutorial. While experienced gamers will be quick to grasp how the game works, most will still need a while to adjust to the touch-screen controls. Most first-person shooters are released on PC or consoles, letting players use a controller or mouse. However, Blitz Brigade’s touch controls—along with the added option for tilt-based aiming—forces players to adapt to a system that hasn’t been perfected on mobile devices.

Entering the game’s multiplayer mode provides the player with numerous choices. There are two different game types: Domination and Deathmatch. Domination requires teams to keep control of territories, while Deathmatch is a traditional “kill to win” mode. Both modes are fun, and most players will have a preference. Upon starting a game, players will choose which team they wish to join and which class they want to use. At the start, there are only two classes available, but others can be unlocked from either playing the game or spending in-game currency. This pre-game screen also allows players to customize their equipment and weapons, creating a bit of individuality in the characters. Once in game, certain issues start to expose themselves. One of the most glaring problems with the online multiplayer is the apparent lag. There aren’t many mobile games with full 3D graphics that allow numerous players to compete at the same time. The lack of precedence is apparent in Blitz Brigade, and the gameplay suffers because of it. The troublesome controls combined with unreliable online play leaves much to be desired. Hopefully the network code can be improved with future updates, but for now, it hurts the experience. (more…)

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