R2Games reveals new details for browser MMORPG Monkey King Online

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Online game publisher R2Games has revealed new details for Monkey King Online, its upcoming browser-based massively multiplayer online role playing game (MMORPG). Monkey King Online is based on the Chinese epic Journey to the West, and offers a free-to-play world full of Chinese mythology for play.

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R2Games launches browser MMO Zombies Ate My Pizza

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Worldwide game publisher R2Games has announced the open beta launch of Zombies Ate My Pizza. The browser-based, action-shooter MMO sees players traveling to a post-apocalyptic world inhabited by zombies, where they’re challenged to complete quests with an overall theme of the importance of pizza.

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Spin for Good: Play slot machine tournaments to raise money for charity

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As the social casino genre continues to grow in popularity, Spin for Good looks to provide players with more than just entertainment in a virtual slot machine. Instead, the Spin for Good platform allows users to donate to charities of their choosing, by playing in tournaments where those charities receive the winnings.

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Ironhide Game Studio brings Kingdom Rush: Frontiers to browser on Armor Games

Image via Ironhide Game Studio

Image via Ironhide Game Studio

Ironhide Game Studio and Armor Games have announced the release of Kingdom Rush: Frontiers online on Armor Games’ website. This marks the first time the tower defense game has been made available for free in browsers, after its previous release on iOS and Android earlier this year as a paid app.

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3 Turn Productions hopes to bring Jane Austen to the world of MMOs in Ever, Jane

An unlikely candidate for an MMO, Jane Austen is the focus of Ever, Jane: The Virtual World of Jane Austen, an upcoming MMO from 3 Turn Productions, which is currently raising funding on Kickstarter. The game allows players to create a character in Regency Period England, building their reputation and gossiping about others while attending lavish balls and other activities appropriate for the time.

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Study finds majority of Americans play browser-based games

Image via Goo Technologies

Image via Goo Technologies

Web technology company Goo Technologies, developer of the HTML5 graphics engine Goo Engine, has released the results of its 2013 State of Browser Gaming Index, finding that Americans are becoming more comfortable with browser gaming, but still want more from those browser-based experiences.

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Warner Bros. releases ‘Getaway: Race to Glory’ game ahead of film’s theatrical release

The-Getaway-Racing-Game650Image credit Warner Bros.

Warner Bros. has announced the launch of its newest browser game, in celebration of the upcoming release of the Ethan Hawke, Selena Gomez film Getaway. The driving game “Getaway: Race to Glory” is now available to play in browsers, and gives players the chance to put their driving skills to the test across a variety of missions.

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The Lego Group, Warner Bros. announce open beta launch of Lego Legends of Chima Online

legends-of-chima-online-650-1Image via Warner Bros. / The Lego Group

Warner Bros. and The Lego Group have announced the launch of Lego Legends of Chima Online in open beta. The browser-game is now available to play for free, but the game’s full launch isn’t expected to happen until sometime this fall.

Developed by WB Games Montreal, Lego Legends of Chima Online is set in the lush land of Chima, as players can choose from one of four characters and take to battle against evil crocodiles and other baddies that wish to gather “Chi,” the land’s most valuable resource. Like many magical substances, Chi can do as much harm as good when in the wrong hands, so players must work fast with others to take back the land from those that would do it harm.

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Kakao celebrates social games first anniversary, makes $311 million in first half of 2013

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KakaoTalk has gained a lot of traction not just as a messaging application, but as a social games platform as well. Since launching its social games service at the end of June 2012, Kakao has more than 30 million out of its 100 million users playing its catalog of 180 games. The company has announced that these games have generated revenue of 348 billion Won (around $311 million) in the first half of 2013. This is an increase of 193 percent from Q4 2012, where the company earned 118 billion Won ($105 million).

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DeNA China partners with chip designers MediaTek to promote its social games

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Japanese mobile-social gaming juggernaut DeNA has announced that its China subsidiary will partner with Taiwanese chip designer MediaTek, Inc. to promote its social games. This is the first partnership with an upstream mobile phone supplier for DeNA China. MediaTek’s chips are used in numerous mobile phones and the partnership will make it easier to distribute more of DeNA’s games to more people.

Through the partnership, DeNA will be able to provide its mobile gaming platform, Mobage, pre-installed on devices that use MediaTek chips. Mobage has nearly 50 million users in Japan which is more than a third of Japan’s total population. In China, Hong Kong, Macao and Taiwan, the platform has gained more than 20 million gamers. This is very similar to the Pokki, Zynga and Acer partnerships we covered last month.

Though it has yet to find as much of a reputation in the U.S., DeNA has a large following in Asia with numerous high profile titles such as the Transformers IP. Last year, it saw a 22 percent increase in revenue year-to-year with profit increasing three percent. This partnership will be helpful to the Mobage platform in China, where it has already experienced decent success. A similar partnership stateside could potentially interpose the platform to more widespread usage.

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