Games publisher Reality Squared Games (R2 Games) has announced the upcoming release of its newest browser title, Mythborne. Developed by TianTuo Company, the free-to-play MMORPG will take players to a world of Greek mythology, where they’ll balance the use of their own character’s skills with those of secondary heroes, while also completing a journey to defeat evil.
Led by the growth of mobile devices, social gaming is one of the most engaging and popular activities across all screens. In fact, according to a report conducted by Newzoo, players around the globe spend one billion hours daily playing games. To put that into perspective, that’s more than five times the amount they spend on YouTube or Facebook.
Another report, this time from Flurry, an apps analytics and ad tools marketplace for developers, shares that the average U.S. consumer spends two hours and 42 minutes a day on mobile devices; 86 percent of that time is spent in apps and 14 percent is spent browsing the Web. Gaming commands roughly 32 percent of consumers’ app time.
Looking ahead, analysts are already predicting that mobile gaming will generate upwards of $100 billion in revenue by 2017. But just how is social and mobile gaming growing at such a swift pace? Below are a few of the biggest trends and tactics being utilized to keep players locked on, and engaged with their social games. (more…)
Oklahoma City-based GoldFire Studios has announced the official launch of its Kickstarter-funded, HTML5 powered social casino game CasinoRPG. The game released in beta on the web in September 2013, and combines elements from multiple game genres, like roleplaying and tycoon games, into one experience.
GTarcade.com is finding growing success with its MMORPG League of Angels on Facebook. The game currently sits at over 445,000 monthly active users (MAU), according to our app tracking service AppData. That’s an increase from 282,000 MAU on March 30.
Worldwide game publisher R2Games has announced the open beta launch of Zombies Ate My Pizza. The browser-based, action-shooter MMO sees players traveling to a post-apocalyptic world inhabited by zombies, where they’re challenged to complete quests with an overall theme of the importance of pizza.
JumpStart and DreamWorks have partnered to launch School of Dragons, a 3D Unity-powered MMO for kids based on DreamWorks’ How to Train Your Dragon. The game sees players working to become the ultimate dragon master, completing quests, interacting with vikings (and dragons) from the film(s) and meeting new friends, whether in a browser or on Facebook.
Webkinz creator Ganz Studios has officially introduced its newest game, Amazing World, a colorful free-to-play browser game, powered by Unity. Aimed at players ages six and up, Amazing World offers light 3D massively multiplayer online (MMO) gameplay, as gamers can create an avatar, complete quests and customize a home in the virtual world.
Game developer 5th Planet Games today launched Dawn of the Dragons for Android in North America (and worldwide later this week). The social MMO has come along way for the indie developer who first launched the title on Facebook back in May 2010, and later released for Kongregate and Armor Games.
We first heard about Dawn of Dragons flying its way to mobile for iOS in January, and then the game hit the Apple App Store weeks later in February (review). Chief mobile officer Rob Carroll told us that there’s no differences between the iOS and Android versions, but users can play simultaneously with other players on either platform. As for cross-platform play between the mobile offerings and the web-based versions, 5th Planet Games decided to not let the mobile and web versions talk to each other due to the game being developed in Adobe Air and to allow the mobile version to have its own exclusive content. Carroll also adds the Android port was published in partnership with 5th Planet Games by an unnamed publisher (the studio will announce details about the publisher soon). (more…)
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