Rumble Entertainment is starting to make some serious noise in the gaming space.
Not only did the company announce $17.5M in Series B financing led by free-to-play giant Nexon, but their first game, KingsRoad, already attracts over 1 million players per month in its open web and Facebook beta, with 40-percent of players joining in real-time cooperative play daily while spending an average playing time of over 1 hour per session.
Image via Kixeye
With Backyard Monsters Unleashed launching on mobile next week, Kixeye’s CMO, Brandon Barber, sat down with Inside Mobile Apps to talk about the new game in an exclusive interview.
Check out what Barber had to say as he talks Monsters and mobile in the site’s latest Insider Q&A.
Brandon Barber Interview
Space Ape’s Samurai Siege is rocketing up the iOS and Google Play charts, earning $65K per day on 950,000+ installs in just under two weeks.
How did they do it? Inside Mobile Apps sits down with Space Ape’s CEO, John Earner, to find out more about the game, and what he thinks of the comparisons to Clash of Clans.
Insider Q&A Interview: John Earner
Image courtesy Zynga
Zynga has today launched its latest Facebook game, Fairy Tale Twist. The free-to-play game transports players to a universe populated by the world’s most famous fairy tales, and challenges them to defeat the evil Rumpelstiltskin, who has placed a curse upon the land.
French developer Pretty Simple Games has revealed its plans to bring its wildly successful Facebook game Criminal Case to iOS. The hidden object game follows players through their rise to the top of the detective world, collecting evidence and solving cases with a bit of help from friends.
KakaoTalk has gained a lot of traction not just as a messaging application, but as a social games platform as well. Since launching its social games service at the end of June 2012, Kakao has more than 30 million out of its 100 million users playing its catalog of 180 games. The company has announced that these games have generated revenue of 348 billion Won (around $311 million) in the first half of 2013. This is an increase of 193 percent from Q4 2012, where the company earned 118 billion Won ($105 million).
After a huge 2012, Kabam is primed to make a big splash in coming months. According reports, the social gaming giant is now valued at $700 million after a private sale of $38.5 million in common stock. The company also reported that it reached $180 in revenues in 2012, up 70 percent year to year.
According to a new report by Eilers Research, Caesar Interactive Entertainment has displaced Zynga as the number one social casino game publisher as originally reported by VentureBeat.
Caesars Interactive Entertainment, as a subsidiary of Caesar Entertainment, is part of the world’s largest gaming company. It has built its social gaming portfolio with studio acquisitions such as Playtika and Buffalo Studios as well as through partnerships with Microsoft and Electronic Arts. With these acquisitions, Eilers Research reports that Caesars now holds 18.6 percent of the overall social casino market in the second quarter.
With many hardware developers looking to bring mobile gaming to the big screen, mobile virtualization company, BlueStacks, is announcing GamePop Mini, a second vehicle to deliver its GamePop mobile gaming service. The console will be provided for free as long as the user pays a $6.99 monthly subscription free. (more…)
As many developers shift toward social casino games, Taipei-based GigaMedia announced that it would be launching a new suite of casino games last Tuesday. The new suite will be released in approximately the next four weeks.