Mobile and social game developer and publisher Rumble Entertainment today announced it will publish Ballistic, a AAA-quality first-person shooter for Facebook and browsers. The game is developed by Aquiris Game Studio located in Porto Alegre, Brazil.
Set in real-world locations, the game will have two rival teams, the MFA and the Smokes, fight each other for control of an energy source in modes like deathmatch, capture points, and king of the hill. Players will be able to choose from a selection of firearms and skill perks as well as the ability to create customized loadouts.
At GDC last week, we were able to sit down and spend a great deal of time playing the game on mid-range PC laptops. The first thing that stood out to us was the quality of Ballistic’s graphics: The Unity Engine has been fully utilized to present a beautiful, high-quality game that would not look out of place if it were running on a high-end PC or a console.
Core social game developer Plarium has seen a lot of growth over the past four months, following the launch of its popular fantasy-themed strategy title, Stormfall: Age of War. Since November, the game’s regularly appeared on our gainers lists and it’s now one of the top 200 apps both in terms of monthly and daily active users. We recently had an opportunity to talk with Plarium Co-Founder and VP of Marketing Gabi Shalel about his company’s history, its recent success and what the next year holds for the developer.
Plarium’s was founded in 2009, an era Shalel describes as “the peak of social games.” Prior to this, some of Plarium’s six co-founders were involved in creating 3D downloadable games; the founders wanted to make core games on social platforms, something that was all but unheard of at the time. Since then, midcore games have become much talked-about among social and mobile developers, with companies like Kixeye and Kabam serving as examples of how profitable these games can be.
“We realized that in order to be a global company, we needed to create content that doesn’t exist on these platforms and we thought of going into hardcore games because we’re very passionate about them,” he explains.
Since that time, Plarium’s launched three core strategy titles: Total Domination, Pirates: Tides of Fortune and the aforementioned Stormfall. Our traffic-tracking service AppData shows the first two games are thriving (both sit in the 100,000 DAU tier on Facebook), but Shalel confirms Stormfall is the developer’s most successful game with over 5 million players on Facebook; aside from that impressive total, Shalel tells us Stormfall is growing by 100,000 users each day. (more…)