Jewels Saga review
Jewels Saga is an Android release from Words Mobile. It is available now as a free download from Google Play, and contains additional in-app purchases.
Jewels Saga is a level-based match-three style puzzle game that will seem all too familiar to players who enjoyed King’s Candy Crush Saga. Between the “Saga” in the name and the vast amount of gameplay similarities, the only players that will find Jewels Saga worthwhile will be those who enjoy the genre but somehow didn’t play Candy Crush Saga. That’s not to say Jewels Saga is a bad game, because it’s not. It simply does nothing to stand out from the game that inspired it.
Jewels Saga starts off with the main menu, offering standard options: Arcade and Time modes, a help menu that explains how the game works, and a settings menu. All of this is standard fare, and the help menu doesn’t add anything that the game won’t describe. Arcade mode is the main focus of the game. Like Candy Crush Saga, Jewels Saga is presented in levels. When starting Arcade mode, players will be given a goal, usually something along the lines of “Earn X points in Y moves.” Early levels also give basic hints and tips for the first few moves, in order to help new players get used to the game. These tips can be turned off, but experienced players will breeze through the early levels and hardly notice them.
Jewels Saga starts off incredibly easy and gradually increases in difficulty. The difficulty curve is just steep enough where players new to puzzle games are likely to struggle a bit later on, but for the most part, the game does a good job of easing players into the higher difficulty. There are various tools found and created that help with scoring points. Diamonds can destroy all jewels of one color, flame jewels will destroy all jewels on the same X and Y coordinates, lightning jewels will destroy all jewels on the same row, and dynamite will blow up everything in a small radius. Some of these tools show up randomly, while others can be created, but using them is vital for success.
Time mode is also available, but feels like more of an afterthought. This mode gives players a strict time limit to score as many points as possible. Similar to games like Bejeweled Blitz, Time attempts to be a fast-paced match-three game, but fails to reach that mark. Instead, Time feels somewhat slow and boring. Arcade mode is the main focus of the game, and most players will realize that after playing Time.
Jewels Saga is a free download without ads and only contains a single item for in-app purchase: Diamonds. Diamonds are a powerful tool, able to destroy all jewels of one color. Diamonds can spawn in-game, but they work well as an emergency tool, especially in stages that require jewels to be cleared from certain spots. Bundles of diamonds range in price from $1.99 to $99.99. Diamonds aren’t necessary, but players who easily get stuck may feel a need to purchase some.
Overall, Jewels Saga is a decent game, but it feels too much like Candy Crush Saga to recommend to players right now. There are supposedly more levels coming soon, and they may be worth checking out, just in case developer Words Mobile attempts a new direction.
You can follow Jewels Saga’s progress on AppData, our tracking tool for mobile and social apps and developers.
Jewels Saga strictly follows the Candy Crush formula and currently gives players little reason to play this over the other.