Rumble Entertainment announces Ballistic, a AAA-quality first-person shooter for Facebook
Mobile and social game developer and publisher Rumble Entertainment today announced it will publish Ballistic, a AAA-quality first-person shooter for Facebook and browsers. The game is developed by Aquiris Game Studio located in Porto Alegre, Brazil.
Set in real-world locations, the game will have two rival teams, the MFA and the Smokes, fight each other for control of an energy source in modes like deathmatch, capture points, and king of the hill. Players will be able to choose from a selection of firearms and skill perks as well as the ability to create customized loadouts.
At GDC last week, we were able to sit down and spend a great deal of time playing the game on mid-range PC laptops. The first thing that stood out to us was the quality of Ballistic’s graphics: The Unity Engine has been fully utilized to present a beautiful, high-quality game that would not look out of place if it were running on a high-end PC or a console.
The two levels we were able to see included a museum and a shopping mall, both of which were riddled with open areas and twisting hallways. The levels were smaller than those featured in current shooter games, though we’re told this is because the tighter maps contribute to a faster overall gameplay experience.
Even though Ballistic featured all the standard functions an FPS fan might expect, the game is also notable for the rather snackable gameplay experience it provides. All told, we played through three different matches within a period of 15 to 20 minutes.
At the time of the GDC demo, a few different game modes were available to play. We were able to check out the Control Point and Team Deathmatch modes.
The game is designed to be fair to all players, even those who don’t monetize. We’re told players can pay to unlock new guns, though these won’t be more powerful than the weapons available for free. We’re also told there will be avatar customization items for sale.
Ballistic which is slated for release in spring 2013, follows Rumble Entertainment’s release of KingsRoad, another core game in the same style as other role-playing games like Diablo which we reviewed favorably here. Check in for our full review of Ballistic shortly after its release.