Kixeye’s Next RTS, War Commander, Due Out in August

Yesterday at the Casual Connect conference in Seattle, Kixeye developers Paul Preece and David Scott gave a small preview of the company’s next real-time strategy game, War Commander, due out in August.

War Commander is a military-themed game set in a modern era with a higher degree of realism than Kixeye’s preceding games, Battle Pirates and Backyard Monsters. The game also implements more traditional RTS gameplay mechanics established in classic games like Command & Conquer; the ability to select and control individual units or drag the cursor over a group of units to select and control them, for example. Players will have access to 27 different unit types at launch.

Kixeye’s history on Facebook is a strangely low-key one for a developer whose games are all about blowing stuff up. Back when the company was still calling itself Casual Collective, it took a cautious approach to the Facebook platform by designing Backyard Monsters for a wide audience with cutesy graphics married to well-balanced combat. About six months ago, Kixeye decided to “get hard,” as Preece and Scott put it, ditching the cutesy look for edgier monsters and a persistent world where the damage players did to one another didn’t just vanish into a pop-up notification of “So-and-so attacked your base.” As a result, the game went from being 40% female to 96% male and now has excellent retention despite shrinking overall in monthly active users.

Battle Pirates, meanwhile, was aimed at a male audience from launch. Like the revamped Backyard Monsters, the world was persistent and players could attack each other at any time after a tutorial period expired. Preece and Scott report emergent gameplay behavior from Battle Pirates players where they will work together to coordinate attacks on bases. We’ve also personally experienced Battle Pirates players policing themselves for bad behavior (i.e. griefing), though Kixeye does have systems in place to prevent players from picking on each other too much. The game has never enjoyed Backyard Monsters’ size, but it has shown steady overall growth in MAU and daily active users in the last 90 days.

Strategic Mobile Marketing

Mediabistro Course

Strategic Mobile Marketing

On October 21. work with the digital strategy director for Saatchi & Saatchi to develop a marketing strategy for smartphones, tablets, and mobile devices! You’ll learn how to optimize content for mobile, create responsive landing pages, and track all mobile efforts. Register now!

 

Leave a Reply

10 Responses to “Kixeye’s Next RTS, War Commander, Due Out in August”

  1. A CC Original says:

    Have you guys fired Will Harbin yet?

  2. Scott says:

    Dont you think you should fix battle pirates and actually make it work like it should. Game has lots of problems and are getting worse daily,just read the forums. I love the game but what good is it if we cant play it?

  3. RTS slow death says:

    If it is a cash cow stick with it, but FB RTS games are about as boring as it gets.

  4. TLO says:

    @first post
    I hope they did

  5. AJ Glasser says:

    What’s with all the Will Harbin hate?

  6. Casual Collective Frequenter says:

    Casual Collective for life!

  7. David says:

    I like the nicer Backyard Monsters. What is wrong with a high percentage of female users?

  8. Mikau says:

    Will Harbin was the first sign of the CCpocolypse. What I honestly think, is that they should bring back the CC as a completely unrelated website to KIXEYE because, well, it IS completely unrelated. Just make it a side project. As it is now, it feels like the site could be deleted any time with no warning, but it still has many loyal members and GREAT games, just for different interests. Now that you’re making money from facebook, revive the CC!!!!! D: pwease?

  9. Kixeye Raises $18M Third Round, Brings Zynga Co-Founder Trader to Board says:

    [...] time, the developer has launched Battle Pirates and is set to bring out a third Facebook-only game, War Commander, later this summer. The total size of the developer has gone from 3 to 60 in the last 18 months and [...]

  10. Will Facebook games become faster and richer? | VentureBeat says:

    [...] Kixeye, meanwhile, is working on a game called War Commander that resembles the real-time strategy games such as Command & Conquer. In such games, there is fast-and-furious action as users control lots of military units from a birds-eye point of view. The game has a high degree of realism compared to Kixeye’s previous Battle Pirates and Backyard Monsters games. [...]

Get the latest news in your inbox
interested in advertising with inside social games?

Social Media Jobs
of the Day

Social Media Account Manager for Beauty PR Agency

Creative Media Marketing
New York, NY

SEO Specialist

Creative Circle
Atlanta, GA

Vice President, Social

Start-Up Social Media Firm w/ Established Clients
New York, NY

Communications Coordinator

National Science Teachers Association
Arlington, VA

Community Editor

Chalkbeat
New York, NY

Featured Company

Join leading companies like this one and recruit from the nation's top media job seekers on the Mediabistro Job Board. Every job post comes with our satisfaction guarantee. Learn More
 

Our Sponsors

Mediabistro A division of Prometheus Global Media home | site map | advertising/sponsorships | careers | contact us | help courses | browse jobs | freelancers | content | member benefits | reprints & permissions terms of use | privacy policy Copyright © 2014 Mediabistro Inc. call (212) 389-2000 or email us