WildTangent Brings It Girl, Other Social Games From Facebook to WildTangent.com

Casual game network WildTangent announced on Friday the availability social games through its off-platform site, most notably several Facebook social games like CrowdStar’s It Girl. Interesting timing for the announcement, given that Friday was the day Facebook Credits integration became mandatory for social games on its platform.

It Girl has been one of Facebook Credits’ longest-standing supporters, offering it up as both the premium in-game currency and the sole means of purchasing items almost a year before the currency became mandatory. As of Friday, Facebook Credits have disappeared from the premium currency role in the game, leaving only the soft currency displayed in the main game screen. Facebook Credits are still the sole means of purchasing items from store menus. Meanwhile, on WildTangent’s games site, It Girl still has premium currency in the form of “Diamonds,” which can be purchased with WildCoins — the platform’s equivalent to Facebook Credits. Compare the two screens below for the differences (orange question mark added by us):


CrowdStar CEO Peter Relan tells ISG that that the differences between the Facebook version and the WildTangent version of It Girl are purely cosmetic. “The only change is removal from balance display from game [user interface] since Facebook is showing this info prominently to the user,” he says.

Sean Vanderdasson, SVP at WildTangent also states that its social game offerings like It Girl require players to be logged into Facebook. The reason for that is that players and developers are striving to keep the game consistent cross-platform. WildTangent is also the operator of BrandBoost, a video advertising platform that’s currently still available in several Facebook games.

Facebook’s current policy on games that run both off Facbook and through a Facebook canvas app is that the title must offer price parity between platforms. Players are allowed to purchase in-game currency off-platform and then use that currency in Facebook canvas app, if the developer’s game supports cross-platform wallets and the developer is not blatantly driving users off-Facebook to make payments. Additionally, off-platform games using Facebook Connect are not currently required to implement Facebook Credits.

Read more in our Road to Credits series:

Inside Social Apps

Mediabistro Event

Facebook Joins Inside Social Apps Event

In the past few weeks, we’ve added industry insiders from Facebook, Chartboost, Tango, Tilting Point, PlayHaven, Paltalk, and more to the speaking roster of Inside Social Apps, June 6-7 in San Francisco. You’ll learn strategies for success with experts like Deb Liu, Product Manager at Facebook. Register now and save $200. 

Leave a Reply

interested in advertising with inside social games?

Social Media Jobs
of the Day

Web Developer

Mullen
Winston Salem, NC

Director of Social Media

Moosylvania
St. Louis, MO

Featured Company

Join leading companies like this one and recruit from the nation's top media job seekers on the Mediabistro Job Board. Every job post comes with our satisfaction guarantee. Learn More
 

Our Sponsors

Also from Inside Network:   AppData - Facebook & iOS Application Stats   PageData - Engagement Data on Facebook Pages   Facebook Marketing Bible   Inside Network Research
WebMediaBrands
Mediabistro | SemanticWeb | Inside Network
Jobs | Education | Research | Events | News
Advertise | Terms of Use | Privacy Policy
Copyright 2012 WebMediaBrands Inc. All rights reserved.