Social Gaming Roundup: Conservation, Facebook Ports, HTML5 Publishing, & More

MyConservationParkHelp Endangered Species Through Facebook — Social games startup Good World Games is looking to give players a means to help endangered species through its first Facebook game, MyConservationPark. Fifteen percent of virtual goods purchased in-game will be donated to programs such as the Din Fossey Gorilla Fund, Sea Shepherd, Wildaid, and Orangutan Outreach.

Fruit Ninja Coming to Facebook — Mobile developer Halfbrick is expanding its popular Fruit Ninja iOS game to the Facebook social network. The company tweeted that” Fruit Ninja Frenzy” would be coming to the platform “soon,” and that users can earn a chance at testing the Alpha stages by filling out a short survey. Halfbrick also previously announced the game’s coming to Kinect, Microsoft’s full-body motion controller for its Xbox 360 console.

Square Enix Sunsets Social Games on Mobage — According to a post from Siliconera, Square Enix isn’t doing too well on Japanese social network Mobage with its game, Samurai Eleven. Both it and another Square Enix title, Snowboard Life, will shut down on June 30th.

Infinity BladeInfinity Blade X to Come to Mobage — Japanese company DeNA announced that the popular iOS title Infinity Blade will becoming to its Mobage platform. Infinity Blade X will be the first Mobage game run with the Unreal Engine. The game is a collaboration between Epic Games and ChAIR Entertainment. It’s expected to be released this fall.

GameSalad Launches HTML5 Game Publishing — GameSalad, a startup that allows game makers to more easily develop and share mobile and web-based games, has announced the launch of its new HTML5 publishing capability. Users will now be able to games across multiple web browsers, gaining access to an audience of over 1 billion.

Moshi Monsters Creator Valued at $200 Million — According to TechCrunch, Spark Ventures sold half of its stake in Mind Candy for $4.9 million, marking at 15x return. The valuation of the company is now noted at $200 million. Mind Candy is the creator of kids’ virtual world Moshi Monsters.

Games at GoogleGoogle Moves Into Social Gaming — Engadget spotted a new job posting from Google that fuels speculation tech giant is getting into social gaming. Unfortunately, no further details beyond their search for a product manager, for a property dubbed “Games at Google,” is known.

[image via Engadget]

Social Point Raises €2.4 million — In funding news, Barcelona-based social games company Social Point has raised €2.4 million ($3.4 million) in an investment round with Nauta Capital. Its games have been getting a lift in monthly active and daily active users over the past week or so.

What Zynga Will Look Like as a Public CompanyAllThingsD gets some accountants to muse on what we might learn about Zynga’s under-the-hood area when the social game developer goes public. Based on what Zynga shares, the Securities and Exchange Commission (SEC) and other governing bodies could develop formalized methods for accounting the sale of virtual goods in social and mobile games.

[Announcement] Bigpoint Hits New Milestone — Germany-based online games company Bigpoint has announced new milestones this week. The company states that it now hosts 200 million registered users, integrates over 180 payment solutions, hosts over 1000 media partners, and processes over 1 billion transactions a day.

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