Top 25 Facebook Games for June 2010: Big Titles Continue to Plummet
More than half of the 25 largest games on Facebook lost users in April, but the trend picked up last month.
Is the Facebook platform collapsing? That’s not what the data is showing. Social game developers of all sizes continue to see growth (check out our weekly top 20 lists for more on that).
Why, then, are so many of the largest games losing so many users? One reason could just be age. Almost all of these apps were launched last year. Game lifespan varies depending on genre, quality, the number of updates, and other factors — and some of these titles, like Restaurant City and Farm Town, are more than a year old.
But another factor is obviously Facebook’s removal of notifications at the beginning of March. That channel was a key way that most games grew and maintained user engagement last year. Facebook removed the channel because so many developers used it so aggressively that it became filled with spam. With each change in user communication, developers have to adapt their game design – but it’s often hard to prevent at least some period of traffic loss.
What’s left for developers? Organic growth through news feeds, email and the soon-to-change requests features — and advertising and cross-promotion.
These channels provide slower growth, but are also harder to spam; send too many emails to a user about a game and they’ll filter out the sender.
Facebook’s platform has gone through jarring realignments in the past, and developers are once again searching for new ways to build their businesses. We expect they’ll optimize successfully now, despite the losses.
However, one jarring note is that Playfish’s Hotel City, Playdom’s Social City and Zynga’s Treasure Island — three new hits from the three largest social game developers on the platform — are also registering declines. Because these large developers depend heavily on internal cross-promotion, network-wide traffic declines are also impacting their new app growth. This is also likely driving up the cost of paid acquisition, meaning we could be seeing decreases in the cost-effectiveness of that channel as well.
Here are the highlights for the Top 25 Facebook games for June, 2010:
- Zynga‘s FarmVille sees the biggest drop yet, losing upwards of 7.7 million monthly active users. With the tremendous amount of marketing being done by the company, however, like partners such as 7-Eleven, it will be curious to see how things go next month.
- Texas HoldEm Poker moves up to #2, to pass RockYou‘s Birthday Cards. The loss for the former was around 740,000 MAUs compared to the latter’s, 6.3 million.
- Newer title Treasure Isle gives us a clear idea of how much Facebook’s third-party notification removal has affected player returns. While the game has moved up from #5 to #4, it lost roughly half a million users over the last month.
- Long running meta-game MindJolt Games jumps back up to a more common local at #8 (up from #13), with the only notable gain this month of over 2.8 million MAUs. Perhaps MindJolt is on to something with meta-titles, but then again, it’s always fluctuated in numbers.
- Playfish’s (Electronic Arts) Pet Society (16 million MAUs) moves back up to #9 to pass up the two fishy titles, CrowdStar‘s Happy Aquarium (15.5 million MAUs) and Zynga’s FishVille (14.9 million MAUs).
- Hotel City, from Playfish, and Social City, from Playdom, make another possible example of the third-party notification removal, as these two newcomers from last month see a drop in users at roughly 1.4 and 1.1 million respectively.
- Of all the losses, PopCap’s casual king, Bejeweled Blitz sees the smallest, coming in at #17 with a 232,146 MAU decline.
- Farming gives way to happiness as Country Life and Farm Town are beat out by CrowdStar’s Happy Island and Happy Pets, who come in at numbers #18 and #19.
- And last, but not least, the ninja role-playing game, Ninja Saga makes a reappearance on the charts at #25 with 5,351,082 monthly active users.




June 1st, 2010 at 11:23 am
[...] about Facebook’s goals for gaming, given changes it has made to the platform that have led to major recent traffic declines. Yet, if Facebook is planning to make this much money from Credits, the implication is that the [...]
June 1st, 2010 at 1:17 pm
[...] Social Games reports there have been some large declines among major games on Facebook, in part due to age but also due [...]
June 2nd, 2010 at 7:54 am
why is Bubble Island ranked below titles with less MAUs?
June 2nd, 2010 at 8:16 am
Ah… yes, that would be because I put the MAU data in the wrong cell…. Bubble Island should have just over 5.4 million MAUs.
June 3rd, 2010 at 1:00 am
Doesn’t the decline have a lot to do with the fact that there is no more clear game list on facebook? It’s hard to find a place on facebook where they list the available games… only your own games!
June 3rd, 2010 at 7:31 am
[...] the platform, in terms of the sheer number of users playing games or using apps, and it seems that Inside Social Games agrees with that claim. What’s more, they have released last month’s figures for the [...]
June 4th, 2010 at 2:50 pm
[...] Look at the chart here and you will notice a few things: [...]
June 7th, 2010 at 6:04 am
[...] Der Abwärtstrend hatte bereits im April begonnen und sich inzwischen zu einem regelrechten Abrutschen weiterentwickelt. Das mit weitem Abstand größte Spiel ist weiterhin FarmVille. 70,7 Millionen Anwender haben im Mai ihre virtuellen Gärten beackert. Das sind allerdings 7,7 Millionen weniger als im April, so eine Statistik von ‘InsideSocialGames‘. [...]
June 8th, 2010 at 6:31 am
[...] original report is here, with a nice little chart showing the deltas of users over the past month. If I’m reading [...]
June 8th, 2010 at 6:42 am
[...] en moins en avril : Farmville, le leader des « jeux sociaux », a connu une brusque chute de frquentation et ne rassemble plus « que » 78 millions de joueurs actifs dans le monde. [...]
June 8th, 2010 at 7:26 am
[...] en moins en avril : Farmville, le leader des « jeux sociaux », a connu une brusque chute de fréquentation et ne rassemble plus « que » 78 millions de joueurs actifs dans le monde. [...]
June 8th, 2010 at 12:35 pm
[...] really likes browser games. You play them for some time maybe and then you abandon them. Facebook-Games illustrate this movement.But what really kicks off are zero player games like ????????, where you really can't do much. [...]
June 8th, 2010 at 9:12 pm
[...] the way the top 25 games for Facebook for June 2010 can be found here. Tagged with: Facebook • Games 0 Comments Leave A [...]
June 9th, 2010 at 1:14 am
[...] Zynga & Apple Sources le Monde.fr et http://www.insidesocialgames.com pdf Publié dans Geek | Tags : Facebook, [...]
June 9th, 2010 at 5:04 am
[...] commonsensegamer.com linking to a story about how changes to the Facebook notification policy have decimated the player numbers for many “games” on the site. Apparently the notifications were the primary viral method of attracting new players to the game. [...]
June 10th, 2010 at 7:32 pm
Cant believe Country Life is number 20, when it has the best graphics of any game on facebook…
June 10th, 2010 at 8:42 pm
[...] Yahoo! today there is an article talking about some statistics showing how 23 of the top 25 biggest Facebook games have seen a decline in users, marking a two [...]
June 10th, 2010 at 8:55 pm
[...] not just the everyday ebb and flow of users between games, either. According to numbers from Inside Social Games, 23 of the 25 biggest Facebook games lost monthly average users in June, some by as much as [...]
June 10th, 2010 at 11:42 pm
[...] ngeTop di Facebook mengalami kondisi yang kurang menguntungkan. Menurut data yang disampaikan oleh Inside Social Games ditemukan bahwa 23 dari 25 game papan atas Facebook mengalami penurunan penggunanya, artinya [...]
June 13th, 2010 at 5:57 am
[...] of the 25 largest games on Facebook lost users in April, but the trend picked up last month.Source:http://www.insidesocialgames.com/2010/06/01/top-25-facebook-games-for-june-2010-big-titles-continue-… Posted by Frank Denison at 05:57 Labels: facebook, games, massive [...]
June 17th, 2010 at 2:01 pm
[...] the declining numbers on Facebook last month, player-wise, the top social game developers are still making hires left and right [...]
June 18th, 2010 at 8:42 am
[...] o Inside Network, uma companhia que se dedica à difusão de notícias e pesquisas de mercado sobre a Plataforma [...]
June 18th, 2010 at 9:05 am
[...] circling Facebook like sharks. And now developers/publishers are beginning to find themselves a “day late and dollar short” as Grandmother used to say. There was a time that Darren over at Common Sense Gamer railed [...]
July 1st, 2010 at 11:55 am
[...] started this spring, many of the 25 largest Facebook social games continued to lose users through the end of May and on through last month, although there was some [...]
July 2nd, 2010 at 8:48 am
[...] started this spring, many of the 25 largest Facebook social games continued to lose users through the end of May and on through last [...]
July 13th, 2010 at 5:18 am
[...] significant accomplishment for two reasons: 1) it’s a time when many top Facebook games are losing users, and 2) even so, it’s widely assumed that the Facebook gaming landgrab is over, and [...]
July 23rd, 2010 at 6:37 am
[...] Top 25 games of Facebook continued to plummet with FarmVille losing 7.7 million players, certainly people are getting bored with the simple [...]
July 31st, 2010 at 8:04 am
People are on vacations and enjoying the summer weather and are less likely to be on facebook farming or playing and etc during the warmer summer months.
November 26th, 2010 at 3:02 am
[...] de juegos Zynga, una cifra que se rumorea que podría llegar a 100 millones de dólares. De los 10 juegos más populares de Facebook, más de la mitad han sido creados por esta empresa, y las intenciones de esta [...]
April 25th, 2011 at 10:08 pm
[...] Inside Social Games provides a chart of the top 25 Facebook games in June. All of them have lost losers since the past month. Zynga still dominates the top 10, but their net losses for most of their games are in the millions. The games with the smallest losses include Zynga’s Texas Hold’em Poker, and Popcap’s Bejeweled Blitz, to which I’ll come back later. [...]
August 4th, 2011 at 6:54 pm
This report is … useless. You don’t need to be a rocket scientist to see that devs like Zynga not only constantly lag out, but have increased the amount of times users have to spam other players to help finish quests and or to get items. There is so many pop up windows in cityville, share your level success, ask for more lights, ask for energy etc… it’s ridiculous. Zynga is one of the worse game developers out their that constantly engage it’s clients into spamming multiple times a day , to users friends for help and or items. Ridiculous. Facebook encourages it. Facebook need to toughen up on Zynga, or remove them altogether. Worse spam dev out their.