Slides from Presentation at GDC on the State of the Social Gaming Industry
Yesterday I had the opportunity to speak on “The State of the Social Gaming Industry” at GDC in San Francisco. It was awesome to see the level of excitement in social gaming from developers and entrepreneurs across the gaming industry – much more than last year. Lots of people are now working on “social” projects, and larger players are preparing to throw a lot more weight in this direction over the coming year.
For those interested in checking out the slides, they are embedded below.
Topics covered: Social games, Virtual goods, Facebook, Zynga, Playfish, Playdom, PayPal, MySpace, Twitter, Social networks, Gaming portals, Payments, Monetization, Mobile, Offers














March 10th, 2010 at 9:34 am
[...] State of Social Gaming Justin Smith, cridor do site Inside Social Games participou do evento Game Developers Confererence 2010. Hoje, postou no ISG a apresentação em [...]
March 10th, 2010 at 12:09 pm
Very good “picture” of the market, thanks for posting it!!! One thing I consider challenging, even if now it is not a gaming platform is if Twitter is going to evolve to include social gaming. That would worthy to watch
March 13th, 2010 at 11:02 am
[...] this week, Inside Social Games’ Justin Smith had the opportunity to speak at the Game Developers Conference (GDC) about the state [...]