<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: PopCap Brings Plants vs. Zombies to the iPhone with Gusto</title>
	<atom:link href="http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
	<lastBuildDate>Fri, 10 Feb 2012 21:17:45 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Social Gaming Roundup: Playdom, FarmVille, Joystick, &#38; More</title>
		<link>http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/comment-page-1/#comment-20722</link>
		<dc:creator>Social Gaming Roundup: Playdom, FarmVille, Joystick, &#38; More</dc:creator>
		<pubDate>Sat, 17 Jul 2010 00:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=11387#comment-20722</guid>
		<description>[...] vs. Zombies 2? &#8211; When we reviewed PopCap&#8216;s Plants vs. Zombies on the iPhone, we thought it fantastic. However, a post from Slide to Play suggests that there may [...]</description>
		<content:encoded><![CDATA[<p>[...] vs. Zombies 2? &#8211; When we reviewed PopCap&#8216;s Plants vs. Zombies on the iPhone, we thought it fantastic. However, a post from Slide to Play suggests that there may [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Street Fighter IV: Arcade-to-iPhone Goodness</title>
		<link>http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/comment-page-1/#comment-13587</link>
		<dc:creator>Street Fighter IV: Arcade-to-iPhone Goodness</dc:creator>
		<pubDate>Wed, 17 Mar 2010 19:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=11387#comment-13587</guid>
		<description>[...] certainly one the top five biggest ports to the device, joining a list containing such titles like PopCap’s Plants vs. Zombies or Electronic Arts’ Rock Band. However, currently priced at $9.99 in the App Store, one has to [...]</description>
		<content:encoded><![CDATA[<p>[...] certainly one the top five biggest ports to the device, joining a list containing such titles like PopCap’s Plants vs. Zombies or Electronic Arts’ Rock Band. However, currently priced at $9.99 in the App Store, one has to [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ric Moore</title>
		<link>http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/comment-page-1/#comment-13160</link>
		<dc:creator>Ric Moore</dc:creator>
		<pubDate>Fri, 05 Mar 2010 09:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=11387#comment-13160</guid>
		<description>It&#039;s not intended as a social game. It&#039;s a casual game. Although they might be missing out on the marketing benefits of being a social game, some might argue that games which constantly prompt you spam Facebook feeds make for a worse user experience. A lot of casual game developers I speak to hate social games for precisely that reason.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not intended as a social game. It&#8217;s a casual game. Although they might be missing out on the marketing benefits of being a social game, some might argue that games which constantly prompt you spam Facebook feeds make for a worse user experience. A lot of casual game developers I speak to hate social games for precisely that reason.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derrick Jackson</title>
		<link>http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/comment-page-1/#comment-12890</link>
		<dc:creator>Derrick Jackson</dc:creator>
		<pubDate>Fri, 26 Feb 2010 09:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=11387#comment-12890</guid>
		<description>bringing a couple of the most popular themes together, could work, we know they have a defined demo but definitely somewhat lacking without being able to experience thru FB....have you guys hearda http://facebook.com/AgameLive</description>
		<content:encoded><![CDATA[<p>bringing a couple of the most popular themes together, could work, we know they have a defined demo but definitely somewhat lacking without being able to experience thru FB&#8230;.have you guys hearda <a href="http://facebook.com/AgameLive" rel="nofollow">http://facebook.com/AgameLive</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Best of the Lists: 10 Potential iPad Games and Concepts to Build (Plus Bubble Ghost)</title>
		<link>http://www.insidesocialgames.com/2010/02/25/popcap-brings-plants-vs-zombies-to-the-iphone-with-gusto/comment-page-1/#comment-12889</link>
		<dc:creator>Best of the Lists: 10 Potential iPad Games and Concepts to Build (Plus Bubble Ghost)</dc:creator>
		<pubDate>Fri, 26 Feb 2010 09:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=11387#comment-12889</guid>
		<description>[...] will do best on the iPad. Fieldrunners would probably do well, as would Plants vs Zombies, which we reviewed earlier tonight. Our own vote is for a graphically amped-up version of Gemcraft, which blends in [...]</description>
		<content:encoded><![CDATA[<p>[...] will do best on the iPad. Fieldrunners would probably do well, as would Plants vs Zombies, which we reviewed earlier tonight. Our own vote is for a graphically amped-up version of Gemcraft, which blends in [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

