Four Simple Social iPhone Games: the Fun, the Overpriced and the Inane

There are a lot of simple, social apps available on the iPhone — games that are fun to play with friends, but may not be fun for all that long. Or maybe even not that fun, actually. Since these games typically cost money, buying them can be a tough call. Here’s a look at a few we’ve come across while perusing iPhone social platforms including OpenFeint, Plus+ and Scoreloop. They include: Drawbridge from Nucular Games, NBA Hotshot from FreverseHello Kitty Parachute Paradise from ZIO Interactive, and Hotwired from Kankado.

DrawbridgeDrawbridge: This game certainly looks interesting enough, using an almost Little Big Planet art style consisting of simple graphics intended to look like cardboard cutouts. However, the game only has one objective, lower the drawbridge of your castle to let in allies and raise it to deny enemies. Each of the two character types are represented by either being unarmed or holding a spear respectively. In a Lemmings fashion, they all walk toward the end of the bridge and clear off the edge. Their only hope for survival, lies in the hands of the player letting them cross.

Controls, or the control (singular), rather, consist of touching the screen to lower the bridge and releasing to raise. For each ally that crosses into the castle keep, the stream of stick figures speeds up, forcing the player react quicker with each passing moment, and after three mistakes (letting an ally fall or an enemy in), the game is over.

Sadly, this is all there is to the game. One, infinite, never-ending level. Granted, the game is integrated with OpenFeint, so there are leaderboards of high score (score is based on how many allies you let in) systems so you can share with friends. Unfortunately, this isn’t nearly enough to make up for the listless game play, proving that the addition of social elements is not enough to salvage everything.  Frankly, it’s $0.99 cost was… upsetting.

NBA HotshotNBA Hotshot: While medieval stick figures got a drawbridge slammed in the face, we had high hopes for the NBA licensed NBA Hotshot. The app is basically a digital version of the arcade game where players try to shoot X amount of basketballs into a hoop. Like Drawbridge, this game, too, only has one control mechanic, but whereas the former title only has one tap, Hotshot makes use of a flicking motion to pick up direction and strength, as well as basic physics to influence the path of the ball.

This simple mechanic creates a decent amount of depth that is actually fairly fun to play. Using just this flick, users can participate in Classic Play to shoot as many shots as possible within 40 seconds, with the hoop moving back after 20 seconds, and Three Strikes, where users shoot until they miss three times. Each shot made is worth one point, and two if the ball is flashing.

Unfortunately, the physics does feel a bit off, and it can be a bit hard to get the game to pick up your flick strength, but overall, NBA Hotshot was fun to play. In fact, the game comes with some nice social elements as well. Beyond its bluetooth enabled head-to-head mode, this application is socially empowered via plus+. This adds a decent amount of longevity through leaderboards and achievements. Couple this with the unlockable NBA licensed basketballs, and many players might find themselves playing this $0.99 app whenever they’re looking to kill a little time.

Hello Kitty Parachute ParadiseHello Kitty Parachute Paradise: The third application on our list goes to that overly cute, Japanese kitty from Sanrio in Hello Kitty Parachute Paradise. This is another simple game, yet is easily the best looking out of the apps we’re looking at today. Visuals aside, this cute game has the players controlling virtually everything with the iPhone’s accelerometer. Players touch and drag a slingshot to send Ms. Kitty as high as she can go and tilt and turn the iPhone to collect apples and special items while she parachutes down.

For each item collected, the player’s score increases, but the trick is to do so without hitting the myriad of obstacles that are in the way. Doing so will cause Hello Kitty to drop some of the “special items,” mentioned prior, that had been picked up. One wants to hold on to these as they actually consist of backgrounds, photos, and other small items that the player can actually use to decorate a small virtual room in game. Unfortunately, it doesn’t look like other’s can see it, but it is a nice addition, nonetheless.

What people can see, however, is your scores as this title is empowered by yet another social platform. This time, it is the folks over at Scoreloop. Every time a player completes a level, they can put in a nickname and submit their high scores to the global leaderboards (and since it is using Core Social, they actually feel like part of the game and not a third party). Unfortunately, this social addition isn’t quite enough to justify the game’s $2.99 price tag. It is fun and cute, but the longevity runs out fairly quickly, thus the lite version comes much more recommended.

HotwiredHotwired: The last new iPhone game to take a peak at is Hotwired from Kankado. For the record, this game actually isn’t socially empowered by any of the third party platforms. However, the very nature of this game is, indeed, social.

Hotwired is actually a digital rendition of those very old analog games where you attempt to run a metal loop around an electric wire without touching it. In the game, one can play by themselves, using two fingers, keeping them relatively close to each other, and attempting to not touch a moderately swift moving wire. As they play, they unlock newer and more complicated levels.

What is most entertaining though is trying to play with two people. It is quite difficult, mainly because you have to try to keep the iPhone from moving, but once you get the hang of it, it is most amusing. You see, any time you touch the wires, the game buzzes and vibrates the phone, and watching someone instinctively jump and/or yelp is quite fun. Unfortunately, the amusement doesn’t last for a long time, and it is probably not worth its current $1.99 price tag. However, like with Hello Kitty, this game too, has a lite rendition that is certainly worth a try.

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6 Responses to “Four Simple Social iPhone Games: the Fun, the Overpriced and the Inane”

  1. This Week’s Headlines on Inside Social Games says:

    [...] Four Simple Social iPhone Games: the Fun, the Overpriced and the Inane [...]

  2. Printed koozies says:

    Hi, interesting post. I have been pondering this issue,so thanks for writing. Ipone is so great !

  3. Gerwin says:

    I love the drawbridge game, yes it’s simple, but it’s really cool.

  4. Saving iPhone Princesses One Jump at a Time says:

    [...] line between simplistic, easy to learn controls and boring controls. In the past, we’ve looked at simple iPhone applications that blurred that line completely. So we’re on the lookout for simple apps that are fun. Now, [...]

  5. JayB says:

    Hotwired is $0.99, no longer $1.99! Cool game :-)

  6. Sagi Mann & Guy Hollender says:

    Hi,

    Thanks for review our social “Hotwired” iphone game, as you advise we drop the price to $0.99 ! and we wellcome you to explore the 30 levels of the full version

    also please update us if you need a few promo codes for your readers/followers

    Thanks a lot

    Kankado team
    http://www.kankado.com
    info@kankado.com
    972-523-669717
    972-09-7740143

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