Scoreloop Launches New White-Label Platform: Core Social
Having already launched a social gaming platform half a year ago for the iPhone, German company Scoreloop, provider of infrastructure and implementation services for mobile, social games, has since been up to something new. Today, they are announcing Core Social, a white-label solution for the integration of social gaming features, and are coupling it with what they are calling “Premium Integration Services.”
The key premise to Core Social is that social features can now be directly integrated into a game’s user interface. These include online high scores, achievements, player challenges, integration into social networks (i.e. Facebook), cross promotions, push notification, localization, and virtual currency. Granted, some of these were seen in the original versions of the Scoreloop platform (as well as others such as friending and multiplayer matchmaking) but with the new Core Social, a greater brand consistency between social features is achieved.
“Top tier publishers are all saying the same thing,” says Marc Gumpinger, CEO of Scoreloop. “They want social features, but they either fear integrating another company’s branded platform or think they need to do it all themselves.” This statement holds the key to what makes Core Social different. It is, in fact, not simply a “stand-alone platform,” as Gumpinger puts it, but actually allows iPhone developers to integrate “as many or as few social features they’d like directly into their games. Publishers can have these features right away – no strings attached – while retaining ownership of their users and brand experience.”
Suffice to say, Core Social offers a great deal of power and beneficial features to any social development, but for those with limited resources or tight deadlines, Scoreloop has sweetened the pot with the previously mentioned Premium Integration Services, where it helps companies add these white-label features.
Current clients include Parachute Panic from FDG Entertainment, Astro Boy from MobileBus, and Pee Monkey Jungle Fire from Happylatte. Scoreloop has said that it is currently further developing partnerships and is open to and welcomes questions regarding its latest platform and related services from interested studios and publishers alike.














October 20th, 2009 at 3:45 am
interesting model. but what is the business model. Is it a rev share on the premium edition ? Which would be hard to argue in case the implementation is done once, but revenues are shared life time. Or is it a one time fee?
December 8th, 2009 at 1:55 am
@Tom
Hi, there’s no one time fee. We do a rev share on virtual currency that’s used for challenges and in some games, virtual goods.
Cheers,
Junde
December 11th, 2009 at 9:45 am
[...] receive all the perks iPhone developers have seen, but also get access to the white-label platform, Core Social and its Premium Integration [...]
January 8th, 2010 at 2:51 pm
[...] iPhone games are taking advantage of social features provided by third-party platforms like Scoreloop, Plus+, and OpenFeint. One that has had some buzz around it lately, no pun intended, is the fly [...]
January 29th, 2010 at 11:41 am
[...] put in a nickname and submit their high scores to the global leaderboards (and since it is using Core Social, they actually feel like part of the game and not a third party). Unfortunately, this social [...]
July 15th, 2010 at 4:22 am
Very lovely game, I think scoreloop started a new game revolution in iphone.