<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ngmoco&#8217;s New Eliminate Game Looks to Cash in on iPhone Virtual Goods</title>
	<atom:link href="http://www.insidesocialgames.com/2009/10/19/ngmocos-new-eliminate-game-looks-to-cash-in-on-virtual-goods/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidesocialgames.com/2009/10/19/ngmocos-new-eliminate-game-looks-to-cash-in-on-virtual-goods/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
	<lastBuildDate>Fri, 10 Feb 2012 21:17:45 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Ngmoco&#8217;s Free-to-Play iPhone Game Hits the Top Grossing Apps List</title>
		<link>http://www.insidesocialgames.com/2009/10/19/ngmocos-new-eliminate-game-looks-to-cash-in-on-virtual-goods/comment-page-1/#comment-10405</link>
		<dc:creator>Ngmoco&#8217;s Free-to-Play iPhone Game Hits the Top Grossing Apps List</dc:creator>
		<pubDate>Fri, 04 Dec 2009 19:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=7472#comment-10405</guid>
		<description>[...] features, iPhone developer ngmoco launched the social, multiplayer first-person shooter (FPS), Eliminate Pro. Via the company’s social platform, Plus+, this good-looking app not only has strong game play [...]</description>
		<content:encoded><![CDATA[<p>[...] features, iPhone developer ngmoco launched the social, multiplayer first-person shooter (FPS), Eliminate Pro. Via the company’s social platform, Plus+, this good-looking app not only has strong game play [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Game Tycoon&#187;Blog Archive &#187; Articles of Interest</title>
		<link>http://www.insidesocialgames.com/2009/10/19/ngmocos-new-eliminate-game-looks-to-cash-in-on-virtual-goods/comment-page-1/#comment-8842</link>
		<dc:creator>Game Tycoon&#187;Blog Archive &#187; Articles of Interest</dc:creator>
		<pubDate>Sun, 01 Nov 2009 01:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=7472#comment-8842</guid>
		<description>[...] Yet another prominent iPhone developer has spoken up about piracy; this time, it&#8217;s Ngmoco complaining about 50%-90% piracy rates in the first week a game is released. As I&#8217;ve said myself, Ngmoco now speculates that free (presumably cross-platform) games supported by microtransactions may be the best way for established developers to succeed on the iPhone. The latter was only permitted by Apple very recently. [...]</description>
		<content:encoded><![CDATA[<p>[...] Yet another prominent iPhone developer has spoken up about piracy; this time, it&#8217;s Ngmoco complaining about 50%-90% piracy rates in the first week a game is released. As I&#8217;ve said myself, Ngmoco now speculates that free (presumably cross-platform) games supported by microtransactions may be the best way for established developers to succeed on the iPhone. The latter was only permitted by Apple very recently. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

