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By Eric Eldon 8 Comments »

Yesterday, we announced the release of our new Inside Virtual Goods: The US Virtual Goods Market, 2009 – 2010 research report, exclusively focused on the size and future of the virtual goods market in the United States. The big picture? We estimate the total 2009 US virtual goods opportunity at just over $1 billion.

Today, report co-author and partner Charles Hudson appeared on CNBC’s “Street Signs” to discuss the report and virtual goods. Here’s the video. Note: CNBC discusses the lack of virtual goods in free-to-play iPhone and iPod Touch games — Apple started allowing purchases in free apps today, though virtual currency purchases are still prohibited.

To dig deeper into the social gaming market, check out our new report: Inside Virtual Goods: The Future of Social Gaming 2010.

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8 Responses to “Watch Inside Virtual Goods on CNBC”

  1. Nir Eyal Says:

    Congrats Justin and Charles! The mainstreamer media is finally starting to catch-up to what you’ve known for years. Thanks for pushing the virtual goods industry forward!

  2. Cameron Ellis Says:

    Its nice to CNBC recognizing what has been a great online publication. I’m an indie social game dev, been reading this site for quite a while and I’ve gotta say this is now *the* authoritative voice for social gaming news. Keep up the Good Work.

  3. Eric Eldon Says:

    Thanks, guys. A round of virtual-gift drinks is on me!

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