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	<title>Comments on: Candystand Integrates Facebook Connect Instead of Building Its Own Social Network</title>
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	<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: XPO Games Turns Gaming Into A Social Network</title>
		<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/comment-page-1/#comment-7648</link>
		<dc:creator>XPO Games Turns Gaming Into A Social Network</dc:creator>
		<pubDate>Thu, 24 Sep 2009 14:01:50 +0000</pubDate>
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		<description>[...] changed significantly over the past few months as more and more portals adopt social features (i.e. Candystand.com or myLifetime.com). The latter, Facebook and its ilk, focuses on providing much more than just [...]</description>
		<content:encoded><![CDATA[<p>[...] changed significantly over the past few months as more and more portals adopt social features (i.e. Candystand.com or myLifetime.com). The latter, Facebook and its ilk, focuses on providing much more than just [...]</p>
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		<title>By: USA Network Continues Social Gaming Expansion with New Deals</title>
		<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/comment-page-1/#comment-7501</link>
		<dc:creator>USA Network Continues Social Gaming Expansion with New Deals</dc:creator>
		<pubDate>Thu, 17 Sep 2009 14:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=6126#comment-7501</guid>
		<description>[...] developers to turn their online portals social. However, while we have seen casual portals such as Candystand.com and mainstream developers such as Konami go this route, the social integration for USA marks one of [...]</description>
		<content:encoded><![CDATA[<p>[...] developers to turn their online portals social. However, while we have seen casual portals such as Candystand.com and mainstream developers such as Konami go this route, the social integration for USA marks one of [...]</p>
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		<title>By: Why Not To Start Your Own Social Network</title>
		<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/comment-page-1/#comment-7266</link>
		<dc:creator>Why Not To Start Your Own Social Network</dc:creator>
		<pubDate>Tue, 08 Sep 2009 17:50:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=6126#comment-7266</guid>
		<description>[...] advice then is, work within a Social Network to build community if that&#8217;s your goal (here&#8217;s an example). For big brands, I&#8217;ve yet to see a sustainable model - the reality is, once the brand has [...]</description>
		<content:encoded><![CDATA[<p>[...] advice then is, work within a Social Network to build community if that&#8217;s your goal (here&#8217;s an example). For big brands, I&#8217;ve yet to see a sustainable model &#8211; the reality is, once the brand has [...]</p>
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		<title>By: This Week’s Top Headlines from Inside Social Games</title>
		<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/comment-page-1/#comment-7208</link>
		<dc:creator>This Week’s Top Headlines from Inside Social Games</dc:creator>
		<pubDate>Sun, 06 Sep 2009 17:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=6126#comment-7208</guid>
		<description>[...] Candystand Integrates Facebook Connect Instead of Building Its Own Social Network [...]</description>
		<content:encoded><![CDATA[<p>[...] Candystand Integrates Facebook Connect Instead of Building Its Own Social Network [...]</p>
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		<title>By: social media revolution &#124; namewise. blog.</title>
		<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/comment-page-1/#comment-7091</link>
		<dc:creator>social media revolution &#124; namewise. blog.</dc:creator>
		<pubDate>Tue, 01 Sep 2009 12:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=6126#comment-7091</guid>
		<description>[...] thing is: they are a true platform. you can build your business on this platform. like candystand. they prefer to use facebook connect instead of building their own social [...]</description>
		<content:encoded><![CDATA[<p>[...] thing is: they are a true platform. you can build your business on this platform. like candystand. they prefer to use facebook connect instead of building their own social [...]</p>
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		<title>By: Laurent Courtines</title>
		<link>http://www.insidesocialgames.com/2009/08/31/candystand-integrates-facebook-connect-instead-of-building-its-own-social-network/comment-page-1/#comment-7077</link>
		<dc:creator>Laurent Courtines</dc:creator>
		<pubDate>Mon, 31 Aug 2009 19:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=6126#comment-7077</guid>
		<description>What Candystand.com has done with FB Connect is one of the best I have seen on a game portal.  Scott and his team should be very proud.
I think this implementation illustrates what Zuckerberg wants to do with facebook.  Facebook is not the destination!
Great stuff.
Laurent
(646) 374-8311
http://blog.games.com</description>
		<content:encoded><![CDATA[<p>What Candystand.com has done with FB Connect is one of the best I have seen on a game portal.  Scott and his team should be very proud.<br />
I think this implementation illustrates what Zuckerberg wants to do with facebook.  Facebook is not the destination!<br />
Great stuff.<br />
Laurent<br />
(646) 374-8311<br />
<a href="http://blog.games.com" rel="nofollow">http://blog.games.com</a></p>
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