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	<title>Comments on: Building Social MMOs for Facebook: Q&amp;A with Max Skibinsky, CEO of Hive7</title>
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	<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Hive7 Releases New Facebook Soccer RPG: Kick Off</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-9348</link>
		<dc:creator>Hive7 Releases New Facebook Soccer RPG: Kick Off</dc:creator>
		<pubDate>Tue, 10 Nov 2009 15:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-9348</guid>
		<description>[...] few months ago we got the chance to sit down and talk with Hive7 CEO Max Skibinsky about the inner workings of the company and his perspectives on the development of social massive [...]</description>
		<content:encoded><![CDATA[<p>[...] few months ago we got the chance to sit down and talk with Hive7 CEO Max Skibinsky about the inner workings of the company and his perspectives on the development of social massive [...]</p>
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		<title>By: Vince Vatter</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6776</link>
		<dc:creator>Vince Vatter</dc:creator>
		<pubDate>Sun, 16 Aug 2009 20:44:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6776</guid>
		<description>I love this comment &quot;Just redoing last year’s hit with new skins and better assets.&quot;

At least Max is honest about rehashing Knighthood year after year (calling it Mob Ties, then Sindicate and now Turf Wars)

What he fails to mention is the corruption rife at Hive7 and how it is has effectively killed his golden goose. Knighthood had more than 1.5million monthly active users a mere 90 days ago. Now? Under 700k.

If my company lost more than half of its customers I would be very worried.</description>
		<content:encoded><![CDATA[<p>I love this comment &#8220;Just redoing last year’s hit with new skins and better assets.&#8221;</p>
<p>At least Max is honest about rehashing Knighthood year after year (calling it Mob Ties, then Sindicate and now Turf Wars)</p>
<p>What he fails to mention is the corruption rife at Hive7 and how it is has effectively killed his golden goose. Knighthood had more than 1.5million monthly active users a mere 90 days ago. Now? Under 700k.</p>
<p>If my company lost more than half of its customers I would be very worried.</p>
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		<title>By: This Week&#8217;s Top Headlines from Inside Social Games</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6773</link>
		<dc:creator>This Week&#8217;s Top Headlines from Inside Social Games</dc:creator>
		<pubDate>Sun, 16 Aug 2009 16:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6773</guid>
		<description>[...] Building Social MMOs for Facebook: Q&amp;A with Max Skibinsky, CEO of Hive7 [...]</description>
		<content:encoded><![CDATA[<p>[...] Building Social MMOs for Facebook: Q&amp;A with Max Skibinsky, CEO of Hive7 [...]</p>
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		<title>By: Þorsteinn Kristinsson</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6735</link>
		<dc:creator>Þorsteinn Kristinsson</dc:creator>
		<pubDate>Fri, 14 Aug 2009 13:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6735</guid>
		<description>The developers of Knighthood have destroyed the game and made it unplayable, they dont listen to the player
this game was very nice, many have left the game cause of this
Hive7 should listen more to the players</description>
		<content:encoded><![CDATA[<p>The developers of Knighthood have destroyed the game and made it unplayable, they dont listen to the player<br />
this game was very nice, many have left the game cause of this<br />
Hive7 should listen more to the players</p>
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		<title>By: blah</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6723</link>
		<dc:creator>blah</dc:creator>
		<pubDate>Thu, 13 Aug 2009 20:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6723</guid>
		<description>they don&#039;t even care for the blind... they leave no alternative text for images.</description>
		<content:encoded><![CDATA[<p>they don&#8217;t even care for the blind&#8230; they leave no alternative text for images.</p>
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		<title>By: Andrew Park</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6722</link>
		<dc:creator>Andrew Park</dc:creator>
		<pubDate>Thu, 13 Aug 2009 19:46:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6722</guid>
		<description>I&#039;ve been playing Knighthood, Mobties, sindicate and sindicate turfwars for over a year and a half now.

Sorry Max but you&#039;ve never listened to your players... only the whiners :)

Could be amazing games with a few small adjustments but you keep adding drivel that we don&#039;t want or need really.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing Knighthood, Mobties, sindicate and sindicate turfwars for over a year and a half now.</p>
<p>Sorry Max but you&#8217;ve never listened to your players&#8230; only the whiners :)</p>
<p>Could be amazing games with a few small adjustments but you keep adding drivel that we don&#8217;t want or need really.</p>
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		<title>By: Lynn Tusek</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6686</link>
		<dc:creator>Lynn Tusek</dc:creator>
		<pubDate>Wed, 12 Aug 2009 01:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6686</guid>
		<description>What a joke.  Max neglects to mention that most of the 6M installs are clones and that less than 2% of &quot;players&quot; actually play Knighthood.  Max neglects to mention that Knighthood has been rendered nearly unplayable for several months because the developers don&#039;t listen to the customers - - the players.  Every update to the game results in several days of bugs, and rather than fix the bugs, they install new &quot;features&quot; - half of which don&#039;t even work.  Every update to the game also results in the basic frameset of the game being messed up for days.  These developers can&#039;t even do HTML!  Hive 7 has made such a blundering mess of Knighthood that I refuse to play any other Hive 7 games.  Ever.</description>
		<content:encoded><![CDATA[<p>What a joke.  Max neglects to mention that most of the 6M installs are clones and that less than 2% of &#8220;players&#8221; actually play Knighthood.  Max neglects to mention that Knighthood has been rendered nearly unplayable for several months because the developers don&#8217;t listen to the customers &#8211; - the players.  Every update to the game results in several days of bugs, and rather than fix the bugs, they install new &#8220;features&#8221; &#8211; half of which don&#8217;t even work.  Every update to the game also results in the basic frameset of the game being messed up for days.  These developers can&#8217;t even do HTML!  Hive 7 has made such a blundering mess of Knighthood that I refuse to play any other Hive 7 games.  Ever.</p>
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		<title>By: Justin Lonas</title>
		<link>http://www.insidesocialgames.com/2009/08/10/building-social-mmos-for-facebook-qa-with-max-skibinsky-ceo-of-hive7/comment-page-1/#comment-6683</link>
		<dc:creator>Justin Lonas</dc:creator>
		<pubDate>Tue, 11 Aug 2009 20:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5740#comment-6683</guid>
		<description>Awesome article! Have always been interested in building my own small facebook game.</description>
		<content:encoded><![CDATA[<p>Awesome article! Have always been interested in building my own small facebook game.</p>
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