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By Christopher Mack 10 Comments »

happyfarmLike many social games, the exploding “genre” of farming games has long been popular in China. However, while many US-based Facebook developers have been importing popular game concepts from China for a while now, we haven’t seen too many Chinese developers building on Facebook directly. However, one new game to hit Facebook from across the Pacific is Five Minutes’s Happy Farm, which is also one of the most popular applications on popular Chinese sites like Xiaonei, Kaixin, and Tencent’s QZone.

Currently, the game has approximately 1.7 million active users on Facebook, and has very fluid game play. When the player starts the game they are presented with a static screen, coupled with a “task.” Each task works like a simplified version of the quest system built into Playfish’s farming game, Country Story. Unlike the Playfish game, however, tasks only seem to be given one at a time, but with each one players are walked through the elements of the game, granting them experience and rewards. Combine this with the rewards you receive and you have something that becomes much more gratifying than a brief tutorial.

tasksOf course, these tasks alone are not enough to create a quality game. Along with a colorful and visually pleasing art style, Happy Farm incorporates a number of the core features seen in similar applications. Players plow land, plant seeds, water them daily, and harvest them for gold when they ripen. For each action done, the user gains experience, and with more experience comes greater levels and greater rewards.

The player’s level has three impacts on game play. First, higher levels allow for more plots of land to be used for tilling. Second, they allow a greater variety of seeds and crops to be purchased. And perhaps most interesting, higher levels grant players new visual rewards for their farm.

Regrettably, these rewards are a bit of a double edged sword as players don’t actually customize how their farm looks beyond buying preset backgrounds. With new levels comes new elements that they can choose to display in their background, such as a fence or a dog house. This allows for a visual show of progress that looks pretty good but also takes away from player creativity and the freedom to create customized virtual spaces.

While it is fun and very easy to play, the fact that you cannot move around any sort of world or even customize your farm to your own unique look dramatically limits the replayability of the game. True, the game does have a few extra features such as weeding, fertilizing, and pest control, but as interesting as these play, they do little to mitigate the lack of gaming longevity.

Length of play is relative, however. By adding friends and giving gifts, players can actually make up for a lot of the game’s lost depth. Like the other farming titles, players can visit and take care of each others’ farms, but unlike them, can actually send bouquets of “home grown” flowers as gifts.

flowersIn fact, flowers are one of the more unique elements to Happy Farm. Rather than utilize bars that measure experience and stamina, the game utilizes something called “charisma.” At the moment, it doesn’t have a whole lot of functionality, but as you grow and send bouquets of flowers (which you can arrange yourself according to size and color) this stat increases and in turn grants players with a wider variety of aesthetic flora.

Overall, it is easy to see why Happy Farm is one of the most popular social games over in China. The game takes roughly two minutes to pick up, and with its very simple interface it is easy start making visible progress relatively quickly. The tasks create a context to everything the player is doing and help to guide them through new game elements without letting them flounder, and the rewards with every couple levels create a gratifying sense of progress – even if customization feels a bit lost. Despite being so new to Facebook, Five Minutes has shown how it has earned its keep on QZone, and if that popularity is any indication will likely not stop growing in western markets any time soon.

To dig deeper into the social gaming market, check out our new report: Inside Virtual Goods: The Future of Social Gaming 2010.

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10 Responses to “Five Minutes Adapts Popular Chinese Social Game Happy Farm for Facebook”

  1. Sean Li Says:

    It sounds like first Chinese hi-tech product hitting US media market. I like to see how it goes.

    -sean-

  2. Facebook Traffic from China Drops by Half in the Last Month Says:

    [...] that isn’t stopping some Chinese developers and investors from moving on to the Facebook Platform to reach new users in the [...]

  3. Albert Lai Says:

    We’re happy to say, Happy Farm is also a Happy Kontagent Social Analytics customer. =)

    Go Season (cofounder) & The 5 Mins Team!

    I’d also encourage game devs to look east for ideas/learnings… there are a ton of multi-billion dollar online game companies in China that are moving towards this space.

    Changyou.com (chinese online game company…) was the #1 IPO on the Nasdaq this year, up 170% with 250M in revenues, 150M EBITDA, $2B market cap.

    You’ve gotta figure there’s some talented game developers that are being spun off of companies like Changyou, Giant (multi-billion dollar market cap game company) and others…

  4. Joseph Says:

    I wonder how successfully a Farm Town clone can transfer to the Chinese market? That is interesting that farming games have been popular there for a while, but considering the enthusiasm of the Chinese for gaming, I can understand it.

  5. Mark Says:

    “… takes away from player creativity and the freedom to create customized virtual spaces.”

    A reflection of the socio-political climate from which the game was made?

  6. FooPets Moves to Asia Says:

    [...] many social games and apps have drifted to the U.S. from Asia (farming games such as Happy Farm, for example), it looks like a hint of the reverse has occurred recently. California-based social [...]

  7. Chinese Developers Move Up as FarmVille hit 50M This Week Says:

    [...] Farm,” made by ELEX — apparently also a Chinese-language virtual farming game patterned after earlier, China-based Happy Farm [...]

  8. John Smoen Says:

    Could somebody post the URLs of Five Minutes corporate website and ELEX corporate website? Thanks a lot in advance!

  9. China: Virtual Goods Are Big, Social Games Are Still Growing Says:

    [...] Virtual goods are a maturing multi-billion dollar industry in China, but we believe virtual goods in social games are just beginning their takeoff. Happy Farm by Chinese developer Five Minutes is China’s most popular social game, and is seeing around 23 million daily active uniques (DAU is the number of users who log in within a single 24 hour period, and currently the most accurate indicator of users’ engagement with a given application). Five Minutes’ Happy Farm is syndicated across RenRen-Kaixin, and 51.com, a few of China’s biggest social networks. As of mid-2009, the game is even on Facebook. [...]

  10. Chinese Developer Five Minutes Follows Up on Farming Hit with Happy Farm 2 Says:

    [...] developer Five Minutes brought its popular farming application, Happy Farm to Facebook, one of many developers from the country that has pushed on to Facebook. The game has [...]

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