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	<title>Comments on: Ubisoft Launches Its First Facebook Game: TickTock</title>
	<atom:link href="http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Social Gaming Roundup: AdParlor, Payments, Ubisoft, &#38; More</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-17590</link>
		<dc:creator>Social Gaming Roundup: AdParlor, Payments, Ubisoft, &#38; More</dc:creator>
		<pubDate>Sat, 12 Jun 2010 04:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-17590</guid>
		<description>[...] Ubisoft has already been behind at least four Facebook titles we&#8217;re aware of, including Vineyard Country, Castle &amp; Co, Horse Gaga, and TickTock. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ubisoft has already been behind at least four Facebook titles we&#8217;re aware of, including Vineyard Country, Castle &amp; Co, Horse Gaga, and TickTock. [...]</p>
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		<title>By: Ubisoft Launches Another Social Game on Facebook: Horse Gaga</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-15401</link>
		<dc:creator>Ubisoft Launches Another Social Game on Facebook: Horse Gaga</dc:creator>
		<pubDate>Wed, 05 May 2010 16:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-15401</guid>
		<description>[...] Ubisoft, the France-based video game developer and publishers, is taking another shot at Facebook with a new game called Horse Gaga. This follows up on their first effort back in 2009, a game called TickTock. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ubisoft, the France-based video game developer and publishers, is taking another shot at Facebook with a new game called Horse Gaga. This follows up on their first effort back in 2009, a game called TickTock. [...]</p>
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		<title>By: Ubisoft Acquires Singapore Based Social Game Pokerama &#187; e27 &#8211; Discovering Web Innovation in Asia</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-10960</link>
		<dc:creator>Ubisoft Acquires Singapore Based Social Game Pokerama &#187; e27 &#8211; Discovering Web Innovation in Asia</dc:creator>
		<pubDate>Fri, 18 Dec 2009 04:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-10960</guid>
		<description>[...] your friends as well as bombs, quite a lethal mix I would say. More details about the game can be found here. Their strategy seems to be in rapidly building smaller social games, but with a much wider appeal [...]</description>
		<content:encoded><![CDATA[<p>[...] your friends as well as bombs, quite a lethal mix I would say. More details about the game can be found here. Their strategy seems to be in rapidly building smaller social games, but with a much wider appeal [...]</p>
]]></content:encoded>
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		<title>By: Indiana Jones 2: The Adventure Continues&#8230; But Not Really On Facebook</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-9035</link>
		<dc:creator>Indiana Jones 2: The Adventure Continues&#8230; But Not Really On Facebook</dc:creator>
		<pubDate>Fri, 06 Nov 2009 01:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-9035</guid>
		<description>[...] Ubisoft, PopCap, USA Networks, and Konami have all been busy building for Facebook and Facebook Connect. However, these companies have created titles or game portals that were fun in and of themselves, or at least tried to be. And their integration with Facebook added simple social components, with the exception of Ubisoft who designed TickTock so it specifically required social play &#8212; the games were intended to see how social features could work, and they were done well. Unfortunately for Indie, the same can not be said. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ubisoft, PopCap, USA Networks, and Konami have all been busy building for Facebook and Facebook Connect. However, these companies have created titles or game portals that were fun in and of themselves, or at least tried to be. And their integration with Facebook added simple social components, with the exception of Ubisoft who designed TickTock so it specifically required social play &#8212; the games were intended to see how social features could work, and they were done well. Unfortunately for Indie, the same can not be said. [...]</p>
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		<title>By: Joy Ride to be First Freemium Game for Xbox Live</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-7835</link>
		<dc:creator>Joy Ride to be First Freemium Game for Xbox Live</dc:creator>
		<pubDate>Thu, 01 Oct 2009 22:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-7835</guid>
		<description>[...] iPhone games would be worthwhile. Also, let’s not forget other mainstream developers, such as Ubisoft, delving into similar spaces and the handful of others currently dabbling in virtual goods. [...]</description>
		<content:encoded><![CDATA[<p>[...] iPhone games would be worthwhile. Also, let’s not forget other mainstream developers, such as Ubisoft, delving into similar spaces and the handful of others currently dabbling in virtual goods. [...]</p>
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		<title>By: Building a Social Gaming Studio Within Ubisoft: Q&#38;A with Omar Abdelwahed</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-6566</link>
		<dc:creator>Building a Social Gaming Studio Within Ubisoft: Q&#38;A with Omar Abdelwahed</dc:creator>
		<pubDate>Wed, 05 Aug 2009 15:37:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-6566</guid>
		<description>[...] Social gaming is growing and mainstream game developers are taking notice. With 250 million active users on Facebook, Ubisoft is the latest international publisher to join the fray.  Traditionally a developer of console titles such as Splinter Cell, the French launched its first game on Facebook just a couple of weeks ago called TickTock. [...]</description>
		<content:encoded><![CDATA[<p>[...] Social gaming is growing and mainstream game developers are taking notice. With 250 million active users on Facebook, Ubisoft is the latest international publisher to join the fray.  Traditionally a developer of console titles such as Splinter Cell, the French launched its first game on Facebook just a couple of weeks ago called TickTock. [...]</p>
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		<title>By: Tick Tock è il nuovo gioco della Ubisoft per Facebook - Guida Facebook Italiano - Facebook Italia</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-6265</link>
		<dc:creator>Tick Tock è il nuovo gioco della Ubisoft per Facebook - Guida Facebook Italiano - Facebook Italia</dc:creator>
		<pubDate>Thu, 23 Jul 2009 14:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-6265</guid>
		<description>[...] Fonte: Inside Social Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Fonte: Inside Social Games [...]</p>
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		<title>By: Fardeen GHULAM</title>
		<link>http://www.insidesocialgames.com/2009/07/22/ubisoft-launches-its-first-facebook-game-ticktock/comment-page-1/#comment-6229</link>
		<dc:creator>Fardeen GHULAM</dc:creator>
		<pubDate>Wed, 22 Jul 2009 17:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5543#comment-6229</guid>
		<description>Good idea but ugly game...</description>
		<content:encoded><![CDATA[<p>Good idea but ugly game&#8230;</p>
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