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By Christopher Mack 5 Comments »

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When it comes to social game monetization, usually you expect to hear about advertising, virtual goods or currency, or occasionally something a little more creative. However, New York-based PayoutHub is taking a different approach entirely: the new startup has built a service allowing online game developers to actually monetize using cash prize-based tournaments.

The concept is simple: People like money, and some are willing to “wager” a little bit to try to prove their mettle and win more cash. Game creators are able to quickly integrate the PayoutHub service into their games and start hosting tournaments quickly. Once a tournament begins, players buy-in to add to a prize pool using either credit cards, Paypal, or completing free offers. When someone wins, the jackpot is distributed to the winners via check or electronic payment, with both PayoutHub and the developer taking a cut.

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To keep things simple, PayoutHub handles all payments and payouts on their side so long as the game is capable of sending them some sort of player score. Currently, the service supports mobile, web, and social network games. Despite its short existence, the monetization service has already launched with 20 games from 7 developers, including two from Facebook and one from the iPhone (Edit: as clarified by the developer of PayoutHub, the stated “iPhone” game is actually a title for Sony PSP called Kitty Cannon. The current negotiations with various iPhone developers has not yet been sealed.).

Regarding potential legal questions, it’s important to note that the service is not the equivalent of traditional gambling. These tournaments are considered “skill-based” and are, in fact, very legal throughout the most jurisdictions in the United States and Europe. Of course, the qualifier here is “most,” so it would be wise to research laws in your area just to be safe.

Beyond legalities, security issues could also be a challenge, but PayoutHub says it does all it can to ensure secure transfers of scores and results, and will not hesitate cancel a tournament should they suspect foul play is involved. If that happens, player buy-ins are refunded.

For developers interested in exploring alternative monetization opportunities for challenge-based games, take a look at PayoutHub.

To dig deeper into the social gaming market, check out our new report: Inside Virtual Goods: The Future of Social Gaming 2010.

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5 Responses to “PayoutHub Enabling Tournament Based Monetization for Social and Online Games”

  1. David Lawee Says:

    This feels very Ultimate Arena’ish!

  2. Eric von Coelln Says:

    Does the Payout Hub API help verify that scores are real and not hacked? Because other than fraud through sending of scores, sounds like a great option. Maybe within Facebook, where you play amongst your friends, there is less possibility of fraud, but imagine the bigger market is going to be playing vs. annonymous players.

  3. Daniel Terry Says:

    What’s the iphone game that’s currently using PayoutHub?

  4. Sean Mehra Says:

    Hey guys, I’m with PayoutHub and figured I’d answer your questions.

    @Eric: Yes, we take several steps to make sure that score submissions are valid and not hacked. For one, the user never gets exposed to any data that transmits the score to us. That gets sent directly from the application to our servers. For the more advanced users who can find a way to intercept the data and modify it, we make sure the scores are hashed along with a secret API key we share with the developers. As long as that API key remains a secret, the score cannot be modified and counted. When all else fails, we have a very robust score moderation panel where the developers have total control of deleting suspicious score submissions that may be indicative of hacking. If cheating is rampant (which is unlikely, unless the game is poorly coded), then the tournament can be cancelled at any point and everyone’s money is refunded to their accounts.

    @Danel: To clarify, while we are in talks with several iPhone game developers, the mobile game developer that is currently integrating with us is the maker of Kitty Cannon, a game for the Sony PSP.

    If anyone has any further questions about PayoutHub, please don’t hesitate to contact us using our contact form at http://payouthub.com! We look forward to helping you make money off your games!

  5. Optimization Platforms: Tapjoy SDK Says:

    [...] gaming features, and even wagered tournaments (something that we have seen only twice before with PayoutHub and more recently Come2Play) and user [...]

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