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	<title>Comments on: Live Notes from #SGS09 &#8211; Building Social Games at Scale</title>
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	<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Top 5 Elements for Virality of Social Games &#171; Selling Points: Optimizing E-Commerce</title>
		<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/comment-page-1/#comment-5943</link>
		<dc:creator>Top 5 Elements for Virality of Social Games &#171; Selling Points: Optimizing E-Commerce</dc:creator>
		<pubDate>Thu, 09 Jul 2009 21:00:14 +0000</pubDate>
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		<description>[...] the key metric for a successful game is fun. At Playfish, they know a game is ready to launch when the entire company can&#8217;t stop playing it. Possibly related posts: (automatically generated)How to Combat Downward Pricing Pressure of Causal [...]</description>
		<content:encoded><![CDATA[<p>[...] the key metric for a successful game is fun. At Playfish, they know a game is ready to launch when the entire company can&#8217;t stop playing it. Possibly related posts: (automatically generated)How to Combat Downward Pricing Pressure of Causal [...]</p>
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		<title>By: Social Gaming Summit: Notes, Metrics and Data &#124; Creative Traction</title>
		<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/comment-page-1/#comment-5749</link>
		<dc:creator>Social Gaming Summit: Notes, Metrics and Data &#124; Creative Traction</dc:creator>
		<pubDate>Fri, 03 Jul 2009 01:51:56 +0000</pubDate>
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		<description>[...] Live Notes from #SGS09 &#8211; Building Social Games at Scale [...]</description>
		<content:encoded><![CDATA[<p>[...] Live Notes from #SGS09 &#8211; Building Social Games at Scale [...]</p>
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		<title>By: The heart game, my offline social game prototype &#124; design &#124; Traffichoney</title>
		<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/comment-page-1/#comment-5647</link>
		<dc:creator>The heart game, my offline social game prototype &#124; design &#124; Traffichoney</dc:creator>
		<pubDate>Sun, 28 Jun 2009 06:12:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5047#comment-5647</guid>
		<description>[...] Concidentally top social game companies like Zynga, Playdom, Playfish talked about many of these factors when disc... [...]</description>
		<content:encoded><![CDATA[<p>[...] Concidentally top social game companies like Zynga, Playdom, Playfish talked about many of these factors when disc&#8230; [...]</p>
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		<title>By: Social Gaming Summit/Mafia Wars, Money, Metrics and Michael Arrington &#171; Content NOW</title>
		<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/comment-page-1/#comment-5603</link>
		<dc:creator>Social Gaming Summit/Mafia Wars, Money, Metrics and Michael Arrington &#171; Content NOW</dc:creator>
		<pubDate>Thu, 25 Jun 2009 01:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=5047#comment-5603</guid>
		<description>[...] http://www.gamasutra.com/php-bin/news_index.php?story=24192 Inside Social Games http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-... Crowdsourced Summary www.slideshare.net/MayankDhingra/social-gaming-summit-2009 Possibly related [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.gamasutra.com/php-bin/news_index.php?story=24192" rel="nofollow">http://www.gamasutra.com/php-bin/news_index.php?story=24192</a> Inside Social Games <a href="http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-.." rel="nofollow">http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-..</a>. Crowdsourced Summary <a href="http://www.slideshare.net/MayankDhingra/social-gaming-summit-2009" rel="nofollow">http://www.slideshare.net/MayankDhingra/social-gaming-summit-2009</a> Possibly related [...]</p>
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		<title>By: Coverage of Social Gaming Summit 2009 &#171; Social games, entrepreneurship and more</title>
		<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/comment-page-1/#comment-5589</link>
		<dc:creator>Coverage of Social Gaming Summit 2009 &#171; Social games, entrepreneurship and more</dc:creator>
		<pubDate>Wed, 24 Jun 2009 06:33:07 +0000</pubDate>
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		<description>[...] Inside Social Games: Live notes from Building Social Games on Scale panel [...]</description>
		<content:encoded><![CDATA[<p>[...] Inside Social Games: Live notes from Building Social Games on Scale panel [...]</p>
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		<title>By: Social Gaming Summit panel writeups &#171; Lightspeed Venture Partners Blog</title>
		<link>http://www.insidesocialgames.com/2009/06/23/live-notes-from-panel-building-social-games-at-scale-at-social-gaming-summit-2009/comment-page-1/#comment-5583</link>
		<dc:creator>Social Gaming Summit panel writeups &#171; Lightspeed Venture Partners Blog</dc:creator>
		<pubDate>Wed, 24 Jun 2009 03:19:47 +0000</pubDate>
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		<description>[...] has an excellent writeup of the panel. Inside Social Games also liveblogged the [...]</description>
		<content:encoded><![CDATA[<p>[...] has an excellent writeup of the panel. Inside Social Games also liveblogged the [...]</p>
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