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	<title>Comments on: Spymaster: If We Told You, We&#8217;d Have to Kill You</title>
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	<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Social Gaming Roundup: Zynga Stock, Heyzap, Offerpal, PETA and More</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-14886</link>
		<dc:creator>Social Gaming Roundup: Zynga Stock, Heyzap, Offerpal, PETA and More</dc:creator>
		<pubDate>Sat, 24 Apr 2010 03:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-14886</guid>
		<description>[...] remedy the issue, the company has acquired Irata Labs, the developer behind the Twitter-based game, Spymaster. The three-person developer will not be directly used for either News Corp.&#8217;s MySpace [...]</description>
		<content:encoded><![CDATA[<p>[...] remedy the issue, the company has acquired Irata Labs, the developer behind the Twitter-based game, Spymaster. The three-person developer will not be directly used for either News Corp.&#8217;s MySpace [...]</p>
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		<title>By: World of Blood, Booted from Facebook, Reappears on Twitter</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-6718</link>
		<dc:creator>World of Blood, Booted from Facebook, Reappears on Twitter</dc:creator>
		<pubDate>Thu, 13 Aug 2009 15:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-6718</guid>
		<description>[...] with the tradition of other previous Twitter games such as Spymaster and 140 Mafia, the World of Blood games are set up to incorporate automatic tweets. Tweets are sent [...]</description>
		<content:encoded><![CDATA[<p>[...] with the tradition of other previous Twitter games such as Spymaster and 140 Mafia, the World of Blood games are set up to incorporate automatic tweets. Tweets are sent [...]</p>
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		<title>By: Spymaster Adds Facebook Connect Support</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-6286</link>
		<dc:creator>Spymaster Adds Facebook Connect Support</dc:creator>
		<pubDate>Fri, 24 Jul 2009 16:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-6286</guid>
		<description>[...] two months ago Spymaster, one of the first Twitter-based RPGs, launched and spread like a viral wildfire through the tweets [...]</description>
		<content:encoded><![CDATA[<p>[...] two months ago Spymaster, one of the first Twitter-based RPGs, launched and spread like a viral wildfire through the tweets [...]</p>
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		<title>By: TweetCraft is a New In-Game Twitter Client for World of Warcraft</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-5855</link>
		<dc:creator>TweetCraft is a New In-Game Twitter Client for World of Warcraft</dc:creator>
		<pubDate>Tue, 07 Jul 2009 14:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-5855</guid>
		<description>[...] lies in its ability to send AutoTweets. Such concepts have been seen in Twitter-based games such as Spymaster, SNODS, and 140 Mafia, but neither of these titles have (or likely will ever have) the following [...]</description>
		<content:encoded><![CDATA[<p>[...] lies in its ability to send AutoTweets. Such concepts have been seen in Twitter-based games such as Spymaster, SNODS, and 140 Mafia, but neither of these titles have (or likely will ever have) the following [...]</p>
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		<title>By: SNODS is the Best Twitter-Based RPG Yet</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-5741</link>
		<dc:creator>SNODS is the Best Twitter-Based RPG Yet</dc:creator>
		<pubDate>Thu, 02 Jul 2009 17:29:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-5741</guid>
		<description>[...] all began with Spymaster, which has Twitter users running about as international spies, and was shortly followed by [...]</description>
		<content:encoded><![CDATA[<p>[...] all began with Spymaster, which has Twitter users running about as international spies, and was shortly followed by [...]</p>
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		<title>By: anon</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-5434</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Sat, 13 Jun 2009 00:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-5434</guid>
		<description>Why doesn&#039;t Joe Stump use a twitter application like TweetDeck? - it filters by keywords.</description>
		<content:encoded><![CDATA[<p>Why doesn&#8217;t Joe Stump use a twitter application like TweetDeck? &#8211; it filters by keywords.</p>
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		<title>By: David Kaye</title>
		<link>http://www.insidesocialgames.com/2009/06/09/spymaster-if-we-told-you-wed-have-to-kill-you/comment-page-1/#comment-5372</link>
		<dc:creator>David Kaye</dc:creator>
		<pubDate>Tue, 09 Jun 2009 23:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4742#comment-5372</guid>
		<description>This is a cute little idea, but I suspect it&#039;s going to be a textbook candidate for the rapid adoption/rapid decline curve discussed here:

http://bit.ly/z3lHX</description>
		<content:encoded><![CDATA[<p>This is a cute little idea, but I suspect it&#8217;s going to be a textbook candidate for the rapid adoption/rapid decline curve discussed here:</p>
<p><a href="http://bit.ly/z3lHX" rel="nofollow">http://bit.ly/z3lHX</a></p>
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