<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Trip Hawkins Says the Way to Monetize iPhone Games is Virtual Goods</title>
	<atom:link href="http://www.insidesocialgames.com/2009/05/05/trip-hawkins-says-the-way-to-monetize-iphone-games-is-virtual-goods/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidesocialgames.com/2009/05/05/trip-hawkins-says-the-way-to-monetize-iphone-games-is-virtual-goods/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
	<lastBuildDate>Fri, 10 Feb 2012 21:17:45 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Digital Chocolate Creates New Virtual Goods Platform</title>
		<link>http://www.insidesocialgames.com/2009/05/05/trip-hawkins-says-the-way-to-monetize-iphone-games-is-virtual-goods/comment-page-1/#comment-7669</link>
		<dc:creator>Digital Chocolate Creates New Virtual Goods Platform</dc:creator>
		<pubDate>Fri, 25 Sep 2009 13:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4228#comment-7669</guid>
		<description>[...] in May, Trip Hawkins, founder of Digital Chocolate (not to mention Electronic Arts), made the comment that the way to monetize iPhone games was with virtual goods. Well, it looks like that statement [...]</description>
		<content:encoded><![CDATA[<p>[...] in May, Trip Hawkins, founder of Digital Chocolate (not to mention Electronic Arts), made the comment that the way to monetize iPhone games was with virtual goods. Well, it looks like that statement [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: links for 2009-05-06 &#124; Metaverse3d.com</title>
		<link>http://www.insidesocialgames.com/2009/05/05/trip-hawkins-says-the-way-to-monetize-iphone-games-is-virtual-goods/comment-page-1/#comment-4867</link>
		<dc:creator>links for 2009-05-06 &#124; Metaverse3d.com</dc:creator>
		<pubDate>Thu, 07 May 2009 01:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=4228#comment-4867</guid>
		<description>[...] Trip Hawkins Says the Way to Monetize iPhone Games is Virtual Goods [...]</description>
		<content:encoded><![CDATA[<p>[...] Trip Hawkins Says the Way to Monetize iPhone Games is Virtual Goods [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

