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	<title>Comments on: Paradise Paintball is a 3D FPS Inside Facebook</title>
	<atom:link href="http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: francis diaz</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-11055</link>
		<dc:creator>francis diaz</dc:creator>
		<pubDate>Sun, 20 Dec 2009 06:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-11055</guid>
		<description>i cant play it because it needs an account and when i enter my email and pass it says sorry</description>
		<content:encoded><![CDATA[<p>i cant play it because it needs an account and when i enter my email and pass it says sorry</p>
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		<title>By: Cmune Featured on Inside Social Games</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-7349</link>
		<dc:creator>Cmune Featured on Inside Social Games</dc:creator>
		<pubDate>Fri, 11 Sep 2009 12:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-7349</guid>
		<description>[...] Read more on Inside Social Games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Read more on Inside Social Games. [...]</p>
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		<title>By: The Future of Social Games: How Facebook is Connecting Players, Developers, &#38; Dollars</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-6499</link>
		<dc:creator>The Future of Social Games: How Facebook is Connecting Players, Developers, &#38; Dollars</dc:creator>
		<pubDate>Mon, 03 Aug 2009 16:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-6499</guid>
		<description>[...] is like Missile Command meets Typing Teacher.  We&#8217;re also seeing interesting core games like Paradise Paintball &#8211; you feel like you&#8217;re playing a console [...]</description>
		<content:encoded><![CDATA[<p>[...] is like Missile Command meets Typing Teacher.  We&#8217;re also seeing interesting core games like Paradise Paintball &#8211; you feel like you&#8217;re playing a console [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Hebiflux &#187; Star wars &#62; Lego &#62; Unity3D = adverForce ?</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-5035</link>
		<dc:creator>Hebiflux &#187; Star wars &#62; Lego &#62; Unity3D = adverForce ?</dc:creator>
		<pubDate>Tue, 19 May 2009 07:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-5035</guid>
		<description>[...] Issu de Cmune, Le jeu Paradise Paintball/ est un petit FPS multi-player qui vous fera jouer contre vos amis ou d&#8217;autres personnes présentes sur facebook. via insidesocialgames [...]</description>
		<content:encoded><![CDATA[<p>[...] Issu de Cmune, Le jeu Paradise Paintball/ est un petit FPS multi-player qui vous fera jouer contre vos amis ou d&#8217;autres personnes présentes sur facebook. via insidesocialgames [...]</p>
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		<title>By: Paradise Paintball from facebook featured in InsideSocialGames.com &#124; diamondTearz</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-4302</link>
		<dc:creator>Paradise Paintball from facebook featured in InsideSocialGames.com &#124; diamondTearz</dc:creator>
		<pubDate>Fri, 03 Apr 2009 02:16:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-4302</guid>
		<description>[...] Unity 3D in Facebook has been getting increasing attention lately. Most recently it was featured in InsideSideSocialGames.com.</description>
		<content:encoded><![CDATA[<p>[...] Unity 3D in Facebook has been getting increasing attention lately. Most recently it was featured in InsideSideSocialGames.com.</p>
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		<title>By: Paradise Paintball is a 3D FPS Inside Facebook</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-4289</link>
		<dc:creator>Paradise Paintball is a 3D FPS Inside Facebook</dc:creator>
		<pubDate>Thu, 02 Apr 2009 21:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-4289</guid>
		<description>[...] rest is here:  Paradise Paintball is a 3D FPS Inside Facebook   Tags: against-other, first-person, game, game-puts, gorgeously-created, player, players, [...]</description>
		<content:encoded><![CDATA[<p>[...] rest is here:  Paradise Paintball is a 3D FPS Inside Facebook   Tags: against-other, first-person, game, game-puts, gorgeously-created, player, players, [...]</p>
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		<title>By: Nicholas Lovell</title>
		<link>http://www.insidesocialgames.com/2009/04/02/paradise-paintball-is-a-3d-fps-inside-facebook/comment-page-1/#comment-4281</link>
		<dc:creator>Nicholas Lovell</dc:creator>
		<pubDate>Thu, 02 Apr 2009 16:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3711#comment-4281</guid>
		<description>The game is, I think, essentially a proof of concept for the Unity engine in Facebook.

Unity is a 3D engine that works entirely in the browser and the environment for this game looks like Unity&#039;s proof of concept called Tropical Paradise (http://unity3d.com/gallery/live-demos/tropical-paradise).

So I suspect that the reason you have so many criticisms is because the games was not built or playtested by game developers: it was created a marketed as a proof of concept by a middleware development house.

Personally, I think that was a mistake - Criterion created Burnout to show off its Renderware technology and it was a bloody good game. Creating a so-so game to showcase your frankly jaw-dropping technology seems like an odd-strategy to me.

Nicholas
www.gamesbrief.com</description>
		<content:encoded><![CDATA[<p>The game is, I think, essentially a proof of concept for the Unity engine in Facebook.</p>
<p>Unity is a 3D engine that works entirely in the browser and the environment for this game looks like Unity&#8217;s proof of concept called Tropical Paradise (<a href="http://unity3d.com/gallery/live-demos/tropical-paradise" rel="nofollow">http://unity3d.com/gallery/live-demos/tropical-paradise</a>).</p>
<p>So I suspect that the reason you have so many criticisms is because the games was not built or playtested by game developers: it was created a marketed as a proof of concept by a middleware development house.</p>
<p>Personally, I think that was a mistake &#8211; Criterion created Burnout to show off its Renderware technology and it was a bloody good game. Creating a so-so game to showcase your frankly jaw-dropping technology seems like an odd-strategy to me.</p>
<p>Nicholas<br />
<a href="http://www.gamesbrief.com" rel="nofollow">http://www.gamesbrief.com</a></p>
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