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	<title>Comments on: Apple Launches iPhone &#8220;In-App Purchase&#8221; Virtual Goods Platform for App &amp; Game Developers</title>
	<atom:link href="http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Alex Mayhew : Apple Launches iPhone “In-App Purchase” Virtual Goods Platform for App &#38; Game Developers</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-8463</link>
		<dc:creator>Alex Mayhew : Apple Launches iPhone “In-App Purchase” Virtual Goods Platform for App &#38; Game Developers</dc:creator>
		<pubDate>Thu, 22 Oct 2009 01:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-8463</guid>
		<description>[...] www.insidesocialgames.com &#187; [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.insidesocialgames.com" rel="nofollow">http://www.insidesocialgames.com</a> &raquo; [...]</p>
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		<title>By: The true test is on our doorstep &#171; Friends of FundRazr</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-5306</link>
		<dc:creator>The true test is on our doorstep &#171; Friends of FundRazr</dc:creator>
		<pubDate>Fri, 05 Jun 2009 23:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-5306</guid>
		<description>[...] pay with PayPal. iPhone applications will be able to start monetizing through in-app micropayments  billed through iTunes. Apple will be taking a 30% cut, the same fee it established at the launch of [...]</description>
		<content:encoded><![CDATA[<p>[...] pay with PayPal. iPhone applications will be able to start monetizing through in-app micropayments  billed through iTunes. Apple will be taking a 30% cut, the same fee it established at the launch of [...]</p>
]]></content:encoded>
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		<title>By: Will Facebook Take a Cue from Apple on Payment Fees for Developers?</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-5285</link>
		<dc:creator>Will Facebook Take a Cue from Apple on Payment Fees for Developers?</dc:creator>
		<pubDate>Thu, 04 Jun 2009 19:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-5285</guid>
		<description>[...] too: with the launch of iPhone OS 3.0 this summer, iPhone applications will be able to start monetizing through in-app micropayments billed through iTunes. Apple will be taking a 30% cut, the same fee it established at the launch of [...]</description>
		<content:encoded><![CDATA[<p>[...] too: with the launch of iPhone OS 3.0 this summer, iPhone applications will be able to start monetizing through in-app micropayments billed through iTunes. Apple will be taking a 30% cut, the same fee it established at the launch of [...]</p>
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		<title>By: iPhone Game Developers Eye Increasing Monetization Options</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-4028</link>
		<dc:creator>iPhone Game Developers Eye Increasing Monetization Options</dc:creator>
		<pubDate>Wed, 18 Mar 2009 19:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-4028</guid>
		<description>[...] yesterday&#8217;s announcement that Apple is launching an in-game digital goods transaction platform this summer, iPhone developers are now evaluating increasing monetization options for their apps [...]</description>
		<content:encoded><![CDATA[<p>[...] yesterday&#8217;s announcement that Apple is launching an in-game digital goods transaction platform this summer, iPhone developers are now evaluating increasing monetization options for their apps [...]</p>
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		<title>By: Matt Kelly</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-4025</link>
		<dc:creator>Matt Kelly</dc:creator>
		<pubDate>Wed, 18 Mar 2009 14:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-4025</guid>
		<description>This is very exciting news, thanks for the update!  I&#039;m glad to see companies like Apple integrating payment systems for in-game transactions.  This opens some exciting possibilities for microtransactions.  Hopefully Facebook and MySpace will catch on soon.</description>
		<content:encoded><![CDATA[<p>This is very exciting news, thanks for the update!  I&#8217;m glad to see companies like Apple integrating payment systems for in-game transactions.  This opens some exciting possibilities for microtransactions.  Hopefully Facebook and MySpace will catch on soon.</p>
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		<title>By: Sean Ryan</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-4015</link>
		<dc:creator>Sean Ryan</dc:creator>
		<pubDate>Wed, 18 Mar 2009 00:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-4015</guid>
		<description>The In App Purchase service will become known as the prime driver behind a large new revenue source,  both for Apple and for developers, since they can now sell virtual goods within games.  It&#039;s a huge step forward for Apple and its developers.

Sean Ryan
Loki Partners - Monetizing Social Media</description>
		<content:encoded><![CDATA[<p>The In App Purchase service will become known as the prime driver behind a large new revenue source,  both for Apple and for developers, since they can now sell virtual goods within games.  It&#8217;s a huge step forward for Apple and its developers.</p>
<p>Sean Ryan<br />
Loki Partners &#8211; Monetizing Social Media</p>
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		<title>By: iPhone and iPod Touch 3.0 Copy Paste and New Features</title>
		<link>http://www.insidesocialgames.com/2009/03/17/apple-launches-iphone-in-app-purchase-virtual-goods-platform-for-app-game-developers/comment-page-1/#comment-4012</link>
		<dc:creator>iPhone and iPod Touch 3.0 Copy Paste and New Features</dc:creator>
		<pubDate>Tue, 17 Mar 2009 21:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=3506#comment-4012</guid>
		<description>[...] Joystiq, Gamasutra, Obsessable, Gizmodo, Mobile Tech Addicts, dailywireless.org, Boy Genius Report, Inside Social Games, bub.blicio.us, Mashable!, Nieman Journalism Lab, jkOnTheRun, Macworld, Paul Colligan&#8217;s …, [...]</description>
		<content:encoded><![CDATA[<p>[...] Joystiq, Gamasutra, Obsessable, Gizmodo, Mobile Tech Addicts, dailywireless.org, Boy Genius Report, Inside Social Games, bub.blicio.us, Mashable!, Nieman Journalism Lab, jkOnTheRun, Macworld, Paul Colligan&#8217;s …, [...]</p>
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