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	<title>Comments on: 5 Major Cultural Differences Between Games People and Web People</title>
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	<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: 60Hz</title>
		<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/comment-page-1/#comment-5625</link>
		<dc:creator>60Hz</dc:creator>
		<pubDate>Thu, 25 Jun 2009 23:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=1411#comment-5625</guid>
		<description>Basically what you are saying is that web people learned their lesson from the multi-media fall out while game people haven&#039;t because they&#039;ve been lucky thus far...

I would assume the game people you are talking about were probably from the states, you may find a bit of a difference when interfacing with canadians, europeans and japanese... though the talk of story in games i think is a complete waste of time and totally redundant (game&#039;s stories emerge from the gameplay - much like the comeback story of any random football or basketball game)...</description>
		<content:encoded><![CDATA[<p>Basically what you are saying is that web people learned their lesson from the multi-media fall out while game people haven&#8217;t because they&#8217;ve been lucky thus far&#8230;</p>
<p>I would assume the game people you are talking about were probably from the states, you may find a bit of a difference when interfacing with canadians, europeans and japanese&#8230; though the talk of story in games i think is a complete waste of time and totally redundant (game&#8217;s stories emerge from the gameplay &#8211; much like the comeback story of any random football or basketball game)&#8230;</p>
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		<title>By: Moojaxee &#187; Game Mechanics for Interaction Design: An Interview with Amy Jo Kim</title>
		<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/comment-page-1/#comment-3142</link>
		<dc:creator>Moojaxee &#187; Game Mechanics for Interaction Design: An Interview with Amy Jo Kim</dc:creator>
		<pubDate>Fri, 30 Jan 2009 06:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=1411#comment-3142</guid>
		<description>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different - as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</description>
		<content:encoded><![CDATA[<p>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different &#8211; as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</p>
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		<title>By: &#187; Game Mechanics for Interaction Design: An Interview with Amy Jo Kim Ajaxee</title>
		<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/comment-page-1/#comment-3124</link>
		<dc:creator>&#187; Game Mechanics for Interaction Design: An Interview with Amy Jo Kim Ajaxee</dc:creator>
		<pubDate>Thu, 29 Jan 2009 09:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=1411#comment-3124</guid>
		<description>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different - as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</description>
		<content:encoded><![CDATA[<p>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different &#8211; as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</p>
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		<title>By: Online Media Managers &#187; Blog Archive &#187; Game Mechanics for Interaction Design: An Interview with Amy Jo Kim</title>
		<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/comment-page-1/#comment-3082</link>
		<dc:creator>Online Media Managers &#187; Blog Archive &#187; Game Mechanics for Interaction Design: An Interview with Amy Jo Kim</dc:creator>
		<pubDate>Mon, 26 Jan 2009 07:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=1411#comment-3082</guid>
		<description>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different - as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</description>
		<content:encoded><![CDATA[<p>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different &#8211; as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</p>
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		<title>By: Game Mechanics for Interaction Design: An Interview with Amy Jo Kim - Bokardo</title>
		<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/comment-page-1/#comment-2956</link>
		<dc:creator>Game Mechanics for Interaction Design: An Interview with Amy Jo Kim - Bokardo</dc:creator>
		<pubDate>Thu, 15 Jan 2009 17:28:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=1411#comment-2956</guid>
		<description>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different - as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</description>
		<content:encoded><![CDATA[<p>[...] In MY experience those communities definately overlap, because I have a foot in both worlds  But it takes real effort to reach across the boundaries and learn sometime new. If you live in &#8220;Web Design world&#8221; you work with Web-centric folks, most of your contacts from previous jobs are Web folks, and you probably attend Web-oriented conferences. Same with &#8220;Game Design world.&#8221; Additionally, the mindset and incentive structure for these two worlds are very different &#8211; as articulated in Andrew Chen&#8217;s insightful blog post: Major Cultural Differences between Games People and Web People [...]</p>
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		<title>By: laurent courtines</title>
		<link>http://www.insidesocialgames.com/2008/10/27/5-major-cultural-differences-between-games-people-and-web-people/comment-page-1/#comment-1764</link>
		<dc:creator>laurent courtines</dc:creator>
		<pubDate>Tue, 28 Oct 2008 04:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=1411#comment-1764</guid>
		<description>Great great post.  I have these sorts of arguments everyday.  I work in casual games in a sea of video game editorial people. The conversations are always within the bounds of the parameters you&#039;ve set up.  My video game colleagues are often appalled that I don&#039;t own a system. My reply is that gamers are nerds.  It&#039;s an interesting bridge that is going to be gaped soon!</description>
		<content:encoded><![CDATA[<p>Great great post.  I have these sorts of arguments everyday.  I work in casual games in a sea of video game editorial people. The conversations are always within the bounds of the parameters you&#8217;ve set up.  My video game colleagues are often appalled that I don&#8217;t own a system. My reply is that gamers are nerds.  It&#8217;s an interesting bridge that is going to be gaped soon!</p>
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