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By Christopher Mack 5 Comments »

Yes, SGN has done it again with the release of one of the most downloaded free application on Apple’s iPhone. The game is iBowl, and in tandem with its predecessor, iGolf, has become the cause of the new aerial addition to the iPhone: At least for those that don’t know their own strength.

As with the Wii-like iGolf game, SGN has made use of the iPhone’s built in accelerometer, but this time with a bowling game (similar to that on Nintendo’s Wii-Sports). However, unlike iGolf, iBowl incorporates new nuances to the accelerometer control. Like its predecessor, iBowl waits for the player to press “Bowl” on the touch screen and then, essentially, bowls their iPhone (holding on is optional). The difference is iBowl picks up the twisting of the wrist and correspondingly adds spin to your ball.

The game is certainly fun to play for a few rounds if you don’t mind looking a little bit silly to on lookers and passers by. In fact, the only real problem with the game is the twisting sensitivity is a little low, but there is little doubt that this will be an issue quickly resolved in SGN’s next release.

Another feature of the game is the ability to invite a friend to play. Unfortunately, this amounts to little more than sending them an email to check out the game. However, when the launch of Facebook Connect finally occurs, it is doubtful that SGN will not capitalize on opportunity. In fact, the integration of social features for all future iPhone games should become significantly easier.

Even with the lack of social features, you have to ask yourself: Does it really need them? SGN and its games are quickly becoming the “Wii” of the iPhone. Statistics on the number of Wii sales indicate a staggering dominance over the mainstream game space. Why? Because of the intuitive and fun nature behind the use of the controls, and the fact that the iPhone is in and of itself a physical controller, it takes the strongest feature of the Wii into the mobile market.

With over 1,000,000 downloads already for iBowl alone, there is no doubt that SGN may soon find itself with a new gaming niche.

To dig deeper into the social gaming market, check out our new report: Inside Virtual Goods: The Future of Social Gaming 2010.

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5 Responses to “iBowl is a Bowling Simulator in Your Pocket”

  1. Los Mejores Juegos de Octubre | Facebook Noticias Says:

    [...] iBowl is a Bowling Simulator in Your Pocket [...]

  2. Justin Smith Says:

    iBowl is a fun game!

  3. comScore Releases iPhone App Store Numbers - Social Networking & Games Dominating Says:

    [...] Revenge topped the charts overall, boasting a 32 percent penetration rate. A major social game, iBowl (from SGN) came in sixth place at 24 [...]

  4. SGN Opens Cross Promotion Network for iPhone Game Developers Says:

    [...] successful games (with Facebook Connect support) such as iBowl, Agency Wars, and Mafia: Respect & Retaliation, the network of users from SGN encompasses 12 [...]

  5. SGN Bringing Dogfighting to the iPhone Says:

    [...] have seen the lengths to which SGN has exploited the power of the iPhone with its hit titles of iBowl, iGolf, and its other Wii-like sports titles, but from the looks of things, the social developer is [...]

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