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	<title>Comments on: Elven Blood &#8211; An Old World RPG on Facebook</title>
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	<link>http://www.insidesocialgames.com/2008/09/30/elven-blood-an-old-world-rpg/</link>
	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Castle Age (Facebook) game reviews &#124; chronicles of confusion</title>
		<link>http://www.insidesocialgames.com/2008/09/30/elven-blood-an-old-world-rpg/comment-page-1/#comment-22814</link>
		<dc:creator>Castle Age (Facebook) game reviews &#124; chronicles of confusion</dc:creator>
		<pubDate>Tue, 17 Aug 2010 10:26:46 +0000</pubDate>
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		<description>[...] than the Blood games series that were way more popular at that time. If you have been caught in the Elven Blood madness in 2009, you will understand what I meant.  Just like Castle Age, Elven Blood is a RPG [...]</description>
		<content:encoded><![CDATA[<p>[...] than the Blood games series that were way more popular at that time. If you have been caught in the Elven Blood madness in 2009, you will understand what I meant.  Just like Castle Age, Elven Blood is a RPG [...]</p>
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		<title>By: Nenad</title>
		<link>http://www.insidesocialgames.com/2008/09/30/elven-blood-an-old-world-rpg/comment-page-1/#comment-4023</link>
		<dc:creator>Nenad</dc:creator>
		<pubDate>Wed, 18 Mar 2009 13:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=870#comment-4023</guid>
		<description>The problem with all the facebook RPGs I have seen so far is that they are all almost identical in terms of gameplay</description>
		<content:encoded><![CDATA[<p>The problem with all the facebook RPGs I have seen so far is that they are all almost identical in terms of gameplay</p>
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		<title>By: Maxim Gannutin</title>
		<link>http://www.insidesocialgames.com/2008/09/30/elven-blood-an-old-world-rpg/comment-page-1/#comment-2518</link>
		<dc:creator>Maxim Gannutin</dc:creator>
		<pubDate>Thu, 11 Dec 2008 11:34:27 +0000</pubDate>
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		<description>test</description>
		<content:encoded><![CDATA[<p>test</p>
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		<title>By: Facebook Application der Woche: Elven Blood&#160;&#124;&#160;TechBanger.de</title>
		<link>http://www.insidesocialgames.com/2008/09/30/elven-blood-an-old-world-rpg/comment-page-1/#comment-1454</link>
		<dc:creator>Facebook Application der Woche: Elven Blood&#160;&#124;&#160;TechBanger.de</dc:creator>
		<pubDate>Thu, 02 Oct 2008 11:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=870#comment-1454</guid>
		<description>[...] warten, um neue Aktionen ausführen zu können. Wer im Spiel schneller vorankommen möchte, kann Zusatzpunkte erwerben, die er entweder via Paypal bezahlt oder an bestimmten Bonusaktionen wie zum Beispiel Umfragen [...]</description>
		<content:encoded><![CDATA[<p>[...] warten, um neue Aktionen ausführen zu können. Wer im Spiel schneller vorankommen möchte, kann Zusatzpunkte erwerben, die er entweder via Paypal bezahlt oder an bestimmten Bonusaktionen wie zum Beispiel Umfragen [...]</p>
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		<title>By: Elven Blood - An Old World RPG on Facebook</title>
		<link>http://www.insidesocialgames.com/2008/09/30/elven-blood-an-old-world-rpg/comment-page-1/#comment-1445</link>
		<dc:creator>Elven Blood - An Old World RPG on Facebook</dc:creator>
		<pubDate>Wed, 01 Oct 2008 14:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.insidesocialgames.com/?p=870#comment-1445</guid>
		<description>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptHow much to people like self-advancement? No, I’m not just talking about in a career, but rather in all aspects of life. The desire to advance and better oneself is a theme that game designers have often used in the RPG genre, especially online where one’s character more directly represents the player. Be it Maple Story, World of Warcraft, or Age of Conan, the primary driving factor that keeps us playing is the desire to improve our character. This is the primary draw the designers of Elven Bl [...]</description>
		<content:encoded><![CDATA[<p>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptHow much to people like self-advancement? No, I’m not just talking about in a career, but rather in all aspects of life. The desire to advance and better oneself is a theme that game designers have often used in the RPG genre, especially online where one’s character more directly represents the player. Be it Maple Story, World of Warcraft, or Age of Conan, the primary driving factor that keeps us playing is the desire to improve our character. This is the primary draw the designers of Elven Bl [...]</p>
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