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	<title>Comments on: A Business In Biting Chumps? In-Depth Interview with Blake Commagere, Creator of Monsters Apps</title>
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	<description>Tracking Innovation at the Convergence of Games and Social Platforms</description>
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		<title>By: Inside Social Games &#187; Blog Archive &#187; Why Are Avatars Unpopular in Facebook Games? - Tracking the convergence of games and social networks</title>
		<link>http://www.insidesocialgames.com/2008/05/12/a-business-in-biting-chumps-in-depth-interview-with-blake-commagere-creator-of-monsters-apps/comment-page-1/#comment-54</link>
		<dc:creator>Inside Social Games &#187; Blog Archive &#187; Why Are Avatars Unpopular in Facebook Games? - Tracking the convergence of games and social networks</dc:creator>
		<pubDate>Tue, 20 May 2008 17:14:11 +0000</pubDate>
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		<description>[...] Commagere, developer of the Monsters suite of Facebook games, touched on this subject in a recent interview. Blake said, I’ve also added some new things recently, including the ability to put your friends [...]</description>
		<content:encoded><![CDATA[<p>[...] Commagere, developer of the Monsters suite of Facebook games, touched on this subject in a recent interview. Blake said, I’ve also added some new things recently, including the ability to put your friends [...]</p>
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		<title>By: Inside Facebook &#187; A Business In Biting Chumps? In-Depth Interview with Blake Commagere, Creator of Monsters Apps</title>
		<link>http://www.insidesocialgames.com/2008/05/12/a-business-in-biting-chumps-in-depth-interview-with-blake-commagere-creator-of-monsters-apps/comment-page-1/#comment-46</link>
		<dc:creator>Inside Facebook &#187; A Business In Biting Chumps? In-Depth Interview with Blake Commagere, Creator of Monsters Apps</dc:creator>
		<pubDate>Tue, 13 May 2008 14:05:44 +0000</pubDate>
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		<description>[...] &gt; Read the entire interview at Inside Social Games    digg_skin = &#039;compact&#039;; digg_bgcolor = &#039;#000000&#039;;     Bookmark This [...]</description>
		<content:encoded><![CDATA[<p>[...] &gt; Read the entire interview at Inside Social Games    digg_skin = &#8216;compact&#8217;; digg_bgcolor = &#8216;#000000&#8242;;     Bookmark This [...]</p>
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		<title>By: Justin Benson</title>
		<link>http://www.insidesocialgames.com/2008/05/12/a-business-in-biting-chumps-in-depth-interview-with-blake-commagere-creator-of-monsters-apps/comment-page-1/#comment-45</link>
		<dc:creator>Justin Benson</dc:creator>
		<pubDate>Tue, 13 May 2008 13:03:29 +0000</pubDate>
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		<description>Thanks for the insights Blake. I think you hit the nail on the head when you mentioned the traditional game companies coming to Facebook. It just seems inevitable for a number of reasons. I think, unfortunately, that&#039;s who Facebook will help out with given the dynamics of the corporate environment. Someone on the BOD will force EA and Facebook into some big strategic deal. Then EA (and others of course) will reach in and make a few key hires/acquisitions to get the cutting edge guys who understand virality while bringing in their ever increasing understanding of monetizing internet based gaming. Just my two cents.</description>
		<content:encoded><![CDATA[<p>Thanks for the insights Blake. I think you hit the nail on the head when you mentioned the traditional game companies coming to Facebook. It just seems inevitable for a number of reasons. I think, unfortunately, that&#8217;s who Facebook will help out with given the dynamics of the corporate environment. Someone on the BOD will force EA and Facebook into some big strategic deal. Then EA (and others of course) will reach in and make a few key hires/acquisitions to get the cutting edge guys who understand virality while bringing in their ever increasing understanding of monetizing internet based gaming. Just my two cents.</p>
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